The Best PSO2 Builds by Odealo
Guide notes |
June 15, 2020 -Build created |
1. Introduction
Force is one of two dedicated spell casters present in Phantasy Star Online and the more popular one by far. As a Class, he has access to powerful Technique attacks and potent Crowd Control abilities but lacks physical defense. Force is regarded as the master of the elements; depending on the chosen masteries, he excels at dealing Fire, Frost, or Lightning Damage (current amount of skill points lets you max out two out of three masteries, after the level cap is raised you will be able to max out all three Elemental Masteries). For our Force Build, we have chosen skills that maximize the Technique damage and support usage of Rods (which means that Rod is the recommended weapon type for this build). Our chosen elements are Fire and Lightning, but this is mainly up to one's preference and can be freely changed.
The Sub Class of choice for our Force build is the Techter, as he, also being a Technique-focused Class, provides the highest "magic" damage boost to our Technique attacks. Techter's skills also increase the build's group support potential. Thanks to this combination, our Force/Techter build performs very well as a Technique Damage dealer in both party and solo play, which makes it very enjoyable and flexible.
Important note: This build idea adopts a lot from the JP version of the game and might be slightly reworked as we get to do more thorough testing for the PC version. Nevertheless, it will provide a very solid base for beginners who want to delve down the path of the Force, and help you understand the basic playstyle and principles of the Class.
You can also check other PSO2 Builds created by our team right here: Best PSO2 Builds
2. General Information and playstyle
Our Force/Techter build plays like a standard "mage-type" ranged magic damage dealer mixed up with a ranged support character. When solo, you should utilize the long range of your abilities and your mobility to avoid being hit while also dishing out maximum damage. While in a group, you should stick to the second line and unleash your devastating Techniques on enemies, but also don't forget about the utility skills you have access to - use them to your team's advantage and you will be welcome in any party because strong DPS/Support players are the core of any organized player group.
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3. Build's PROS & CONS
PROS |
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CONS |
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4. Skill Trees
Our recommended setup was made for a level 75 Characters (the current cap on the English/North American server) with the Force main class and Techter sub-class. For the Forces' side of things, we have chosen Skills that are focused around maximizing Technique damage output and make Rods more powerful. Techter Skill Tree was used to supplement the build's already high damage output with even more offensive power and add some group utility to it. The complete Skill Trees look as follows:
5. Recommended Gear
LEFT RING | |
Alt. Photon Bullet Mode (L) |
Gives you access to the Alternate Photon Bullet Mode skill when equipped. With this, Photon Bullets will explode on impact dealing AoE damage to all enemies in the blast radius. Converting a Single-Target ability into an AoE one is always great. |
Quick Illusion (L) |
This Ring gives you access to the Short Mirage skill when equipped. This shortens your Illusionary Escape skill, which makes it much more dynamic (you can use it more often with this Ring). |
Technique Charge Parry (L) |
Allows you to perform a Perfect Guard the instant you start charging a Tech Weapon. This allows you to play more aggressively as Perfect Guard lets you spend more time attacking and less avoiding damage with dodges. |
Leaping Dodge (L) |
Gives you access to the Leaping Dodge Skill that allows you to gain verticality, which makes locking on weak spots and selecting priority targets much easier. You are also immune to damage during the Leap, so this doubles as a defensive measure. |
RIGHT RING | |
PP Conversion (R) |
Gives you access to the PP Conversion Skill. Using the skill will increase your natural PP regeneration rate and reduce your max HP by 30% for 20 seconds. It has 90 seconds Cooldown. This Ring will allow you to restore your PP quickly when other options are not available/on cooldown. |
Hunter Physique (R) |
Gives you access to the Hunter Physique Skill. When activated, the Skill reduces your Damage taken by 10% and makes you immune to knockdown effects for 25 seconds. It has 60 seconds Cooldown. A very solid defensive ring that makes you immune to one of the most annoying forms of Crowd Control used by bosses. |
UNITS | |
++ Brissa Set |
Brissa set will provide you with a great stat boost; 200 HP, 20 PP, and 70 in all offensive Stats, as well as 50 Dexterity. You can also go for Saiki as its always great, but getting it might be extremely tricky. |
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MAG | |
Technique Attack | This build relies purely on Technique Attacks so you need to use the T-ATK/TEC Attack Type Mag and evolve it accordingly. |
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If you have any other build requests please let us know in the comments section below. We are going to continue our work on PSO2 characters to create various builds for most of the available Character combinations. We will appreciate your feedback so that we can improve our content to be more suitable for beginners but also the more advanced players. |
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