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Omni Tornado Shot Deadeye Build

Omni Tornado Shot Deadeye Build

True Meta build that uses Crystallised Omniscience to penetrate Elemental Resistances with Tornado Shot

Omni Tornado Shot
Deadeye build

Updated for Patch 3.20

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Guide notes
February 21, 2023
-Build created
Build overview
Tags: [RANGED] [ELEMENTAL] [LIFE]

Budget: 

Defenses: 

Boss DPS:

AoE:

 

Tornado Shot is one of the most popular Bow Skills, it does not need an introduction. Omniscience refers to the stats granted by Crystallised Omniscience Amulet, it's transformed Strength, Dexterity, and Intelligence combined. It makes you penetrate all Elemental Resistances of your opponents, all give your character Elemental Resistances. You will no longer get Accuracy or Evasion from the usually-abundant Dexterity, you will need to get some more of it from your gear, but that's no issue. This type of build underlines the importance of Attribute-stacking, the more of it you have, the more damage and Resistances you will get. It's even possible to have no Resistances in all of your gear pieces, which is actually the preferable option, as both - Resistances and Attributes are Suffixes and vie for this turf, not to mention there's also Spell Suppression to get there.

There are two ways to approach this build - to go for mixed damage with Trinity, or to completely convert all your damage to cold. For a Trinity version, the physical damage does not have to be converted by equipping the anomalous version of a tornado shot, the regular one is good. With trinity, the majority of your damage will be elemental from the start. it is accomplished by seeking modifiers for added fire, cold, and lightning damage. the bow will play a huge role here, but The purely-cold Damage version needs an expensive bow too, one that deals physical damage. In the cold version, you will need to convert all that Damage to Cold - it can be usually done with the already-mentioned Cold Mastery, Rare Gloves, or even Watcher's Eye. This guide will cover both versions, It's hard to say which one is better or cheaper, it depends on the price trends and items availability.

The survivability is not a priority here, as it is not for any Deadeye build, but you can still benefit from around 20k of Evasion on top of 3 or 4k of Maximum Life. Grace is an obligatory Aura, but there may not be enough space for Determination. The easiest solution to the fragility issue may be gaining the Wind Ward Keystone from a pair of Forbidden Jewels. As for the Ascendancy itself, pick the most standard Ricochet, Endless Munitions, Gathering Winds, and Focal Point. It will make the build extremely fast and deadly, perfectly suited for fast mapping and killing the regular bosses. It is however not suited to deal with Uber Bosses. The build is very expensive.

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1. Gameplay

Use the Tornado Shot to deal with all kinds of opponents. The secondary setup that consists of Ballista Totem Tornado Shot can be deployed during boss fights. For movement use the basic Flame Dash, for a Guard Spell - Steelskin or Molten Shell depending on how much Armour you have. Sniper's Mark should be triggered automatically with Mark on Hit Support. Use Blood Rage as well to generate Frenzy Charges, gain Life Leech, and Attack Faster. For Auras, use Grace, Hatred, Precision, and Herald of Purity. If you went for the Trinity version, you don't have to use Hatred - you can use Determination or a Defiance Banner instead.


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2. Build's PROS & CONS

PROS
  • one of the best builds in terms of clearing, if not the best
  • easy to set up, the most popular build using Crystallised Omniscience
CONS
  • it's a glass cannon build
  • very expensive, requires uniquely rare items

 

3. Leveling tips

Start with Ice or Lightning Shot - you can easily get extra Cold Damage from your Passive Skill Tree and convert the remaining 40% of Damage with one Cold Mastery. You can level up this way until yellow or red maps, so at this point, you should be able to equip all the necessary items. You can switch to Tornado Shot at a low level, given you can easily convert the Damage to Cold. Hrimsorrow Gloves may be good for this purpose. Most Unique Bows will be very good. Keep your Elemental Resistances High and remember to pick Maximum Life from the Skill Tree. Seek mostly added Physical or Cold Damage on the items.

Suggested leveling Gem setups:

Ice Shot setup
Ice Shot Ice Shot - It's available since level 1, it has nice are Damage and can be used indefinitely.
Mirage Archer Support Mirage Archer Support - Creates a copy of your character which uses the same Attack but it's less efficient.
Added Cold Damage Added Cold Damage Support - Adds flat Cold Damage to your Attacks for more Damage
Greater Multiple Projectiles Greater Multiple Projectiles Support - Allows you to Fire extra Projectiles for better area coverage.
Hypothermia Hypothermia Support - You deal more Damage against Chilled enemies, and Chilling them with Hits is more probable.
Elemental Damage with Attacks Elemental Damage with Attacks Support - More and increased Elemental Damage with Attacks.
Utility Gems
Frost Bomb Frost Bomb - Applies Cold Exposure and reduces Life Regeneration. Useful during boss fights.
Herald of Ice Herald of Ice - Adds more Cold Damage for your Attacks, and shatters Frozen enemies for extra area damage.
Hatred Hatred - Use it for More Cold Damage, especially good in conversion builds such as this one.
Precision Precision - increases your Accuracy Rating and Critical Strike Chance.
Flame Dash Flame Dash - A basic movement Spell that allows you to move faster.
Sniper's Mark Sniper's Mark - Marked enemies receive more Projectile Damage. Link it with Mark on Hit Mark on Hit Support.

Bandits:

You should kill all the Bandits and take two more Passive Skill Points

Leveling Skill Trees:

31 Points Skill Tree
Pick up some Bow, Projectile, and Elemental Damage, then some Maximum Life with Evasion

65 Points Skill Tree
Go for Charisma for more Reseravion Efficiency, Utmost Swiftness for Dexterity, and some more Maximum Life

Recommended leveling items:

Le Heup of AllLe Heup of All - Increases Damage, adds Attributes, and Elemental Resistances.
(10-30)% increased Damage
+(10-30) to all Attributes
(10-30)% increased Rarity of Items found
+(10-30)% to all Elemental Resistances
Tasalio's SignTasalio's Sign - Adds tons of Cold Damage, a lot of Evasion, Cold Resistance, a 10% Chance to Freeze, and Chill avoidance.
+(20-30)% to Cold Resistance
Adds (7-10) to (15-20) Cold Damage to Spells and Attacks
+(200-300) to Evasion Rating
50% chance to Avoid being Chilled
10% chance to Freeze
Adds 40 to 60 Cold Damage against Chilled Enemies
GoldrimGoldrim - Gives you tons of Elemental Resistances.
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula RasaTabula Rasa - A Body Armour with six, linked, white sockets.
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
PrismweavePrismweave - Consider using this Belt as it adds all the types of Elemental damage to your Attacks.
(12-24)% increased Global Physical Damage
Adds (7-8) to (15-16) Fire Damage to Attacks
Adds (5-6) to (12-14) Cold Damage to Attacks
Adds 1 to (30-34) Lightning Damage to Attacks
+(6-8)% to all Elemental Resistances
30% increased Elemental Damage with Attack Skills during any Flask Effect
10% increased Elemental Damage with Attack Skills
HrimsorrowHrimsorrow - Consider using it to convert all your Cold Damage to Cold.
+(20-30) to Strength
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
DoomfletchDoomfletch - It has great stats on its own and additionally grants you the Elemental Damage of a random Element.
(20-24)% increased Elemental Damage with Attack Skills
Adds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of a random Element
Death's HarpDeath's Harp - An amazing Bow that has relatively high Damage, Attack Speed, and fires 2 additional arrows.
(30-50)% increased Critical Strike Chance
(90-105)% increased Physical Damage
10% increased Attack Speed
+50% to Global Critical Strike Multiplier
Bow Attacks fire 2 additional Arrows

 

4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

86 Points Final Skill Tree (doesn't include Cluster Jewels)
123 Points Path of Building (PoB) link

Ascendancy points:

Preferably in that order:

  1. Ricochet
  2. Endless Munitions
  3. Gathering Winds
  4. Focal Point

Pantheon:

Major God: Soul of the Brine King: You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds

Minor God: Soul of Garukhan: 60% reduced Effect of Shock on you

 

5. Final Gems links

[DPS] Tornado Shot setup
Tornado Shot Tornado Shot - The main Attack you will use. It fires multiple Arrows that then "split" into three Arrows each. These secondary arrows can hit the same target if originated from a different primary Arrow. Use the Anomalous version if you plan to include Trinity Support AND have a bow with tons of Physical damage, and if not - the Divergent.
Elemental Damage with Attacks Support Elemental Damage with Attacks Support - Increased and more Elemental Damage with Attacks.
Inspiration Support Inspiration Support - Reduced Mana Cost, Increased Elemental Damage, and Critical Strike Chance.
Increased Critical Damage Increased Critical Damage Support - Your Critical Strike Chance should reach 100%, or be very close to it. Use this Gem for more Critical Damage.
Greater Multiple Projectiles Greater Multiple Projectiles Support - Use it to fire more Projectiles. Tornado Shot scales great with the number of Arrows even against single targets.
Vicious Projectiles Vicious Projectiles Support - Use it for more Physical Damage, later converted to Cold. Replace it with Trinity Support Trinity Support if you plan to use it.
[DPS] Ballistic Tornado Shot setup
Tornado Shot Tornado Shot - Another Tornado Shot, here it is used by Ballista Totems.
Ballista Totem Ballista Totem Support - The linked Bow Attack is used By Ballistas you can place, three by default.
Focused Ballista Totem Focused Ballista Totem Support - Ballista Totems will fire as your character does, so much faster than their default Attack Rate allows them to.
Elemental Damage with Attacks Support Elemental Damage with Attacks Support
Greater Multiple Projectiles Greater Multiple Projectiles Support
Inspiration Support Inspiration Support
[UTILITY] Mark and Blood Rage setup
Sniper's Mark Sniper's Mark - By far the best Curse/Mark, it makes the target receive increased Projectile Damage, and splits the Projectiles Hitting it.
Blood Rage Blood Rage - Use it for an increased Attack Spee, Life Leech, and Frenzy Charges on Kill. It drains your Life.
Mark on Hit Mark on Hit Support - Sniper's Mark will be applied automatically on Hit against though enemies.
Enhance Enhance Support - Increasing the Quality of linked Skills in this setup will greatly improve your DPS, but their cost may be too high. It that's the case, replace it with Lifetap Support Lifetap Support​​​​.
[UTILITY] Auras setup
Grace Grace - Use Grace for more and increased Evasion Rating.
Hatred Hatred - Hatred grants more Cold Damage and adds extra Physical Damage as Cold. It's great if you have a Bow with a lot of Physical Damage, but if you plan to use Trinity Support Trinity Support in your Tornado Shot setup, you already need a Bow with a lot of added Elemental Damage, so it may not be suitable. Determination Determination is another good option to use instead, it grants you more Armour. Herald of Ice Herald of Ice can be used for more DPS.
Herald of Purity Herald of Purity - Grants more Physical Damage, later converted to Cold. It's not very good in the Trinity version as your base Physical Damage is not high, to begin with. If that's the case, use Anger Anger instead.
Enlighten Enlighten Support - Increases Mana Reservation Efficiency for all linked Skills.
[UTILITY] Precision
Precision Precision - Adds Accuracy Rating and increases Critical Strike Chance. If you have spare Mana, try to level it all the way up.
[UTILITY] various Gems
Flame Dash Flame Dash - Flame Dash is used to quickly Teleport over a short distance.
MoltenShell Molten Shell - Molten Shell prevents a portion of incoming Hit Damage, it's able to absorb more of it the more Armour you have, so if you don't run Determination, switch to Steelskin Steelskin instead.
Lifetap Lifetap Support - Linked Skills will cost no Mana, but Life.


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5. Gear Setup

Crystallised Omniscience completely changes many aspects of how you gear up. You should be able to get around 2000 Omniscience with a min-maxed gear, maybe even 2,5k in extreme cases. The Unique gear pieces, besides the amulet, are all optional, but the most popular option seems to be a well-rolled Black Sun Crest. The build is often used with Headhunter Belt as it fits really well into this insanely-fast-mapper archetype. Rare Items are in most cases the best options in a long run. Remember that you don't want items that scale up with Attributes, as you don't have any Attributes. Most Items should have a Prefix with Maximum Life and Suffixes with Attributes and Spell Suppression. Chaos Resistance may be an issue as it's also gained from Suffixes, so to avoid it use a Flask or proper Patheon options. The best source of Accuracy is Precision, but it can also be found in Rings, Helmet, Gloves, Amulet, and Bow. Damage penetration is not very useful here, you don't need to apply Exposure. You already Penetrate a lot of Elemental Resistances. Focus more on Added Damage, Critical Strike mods, and Attack Speed instead.

Our recommended items will:

  1. Cap your resistances 
  2. Give you enough DPS/Life to start mapping successfully

Stat priorities on items:

  1. Maximum Life
  2. Dexterity
  3. Strength and Intelligence
  4. Elemental Resistances (until capped)
  5. Accuracy Rating (until reaching 100%)
  6. Mana Reservation Efficiency
  7. added Attack, Projectile, Elemental Damage
  8. Attack Speed
  9. Reduced Mana Cost
  10. Critical Strike and Chance Multiplier
  11. Chaos Resistance
  12. Chance to Suppress Spell Damage
  13. Chaos Resistance
  14. increased Damage
Black Sun Crest(Helmet) Black Sun Crest - Black Sun Crest with all the modifiers for Attributes at over 11 or 12% would be very good. You can socket your Aruas here for an extra Gem Level, which includes Enlighten Support.
+1 to Level of Socketed Gems
(100-150)% increased Armour
40% reduced Light Radius
(5-15)% increased Dexterity
(5-15)% increased Strength
(5-15)% increased Intelligence
Helmet(Helmet) Rare Helmet - Black Sun Creast is almost always better, but a Rare Helmet may be somewhat good too. You can look for the Hunter's Suffix for increased Intelligence, reduced Mana Cost of Attack or increased movement speed as Eldritch red Implicit, and increased Effect of Non-Damaging Ailments as Eldritch blue Implicit.
Min. requirements:
+80 to maximum Life
Attributes
Optional affixes:
Elemental Resistances
increased Intelligence (up to 12%)
Accuracy Rating
Nearby Enemies have -9% to Elemental Resistance
Helmet enchantments:
Tornado Shot enchantment
Bow(Weapon) Rare Bow - If you plan to convert all your Damage to Cold, pick a Bow with the most Physical DPS you can afford. If you want to use Trinity to generate Resonance, you will need a Bow with added Fire, Cold or Lightning Damage to Attacks. Both are very expensive. You can also play the trinity version with a physical bow, and that would require the anomalous tornado shot.
Min. requirements (Trinity):
Adds # Fire, Cold, and Lightning Damage
10% increased Attack Speed
Bow Attacks fire 2 additional Arrows
Min. requirements (Cold):
as much Physical DPS as you can
10% increased Attack Speed
Bow Attacks fire 2 additional Arrows
Optional affixes:
Critical Strike Chance
Critical Strike Multiplier
increased Accuracy Rating
Chance to gain Phasing on Kill
Rare Quiver(Weapon) Rare Quiver - There are a lot of good affixes and bases for a Quiver, the most important are Maximum Life and "Bow Attacks fire an additional Arrow". As was the case with a Bow, you can get the Added Physical or Elemental Damage here too.
Min. requirements:
60 maximum Life
Bow Attacks fire an additional Arrow
Optional affixes:
Critical Strike Chance
Dexterity
Adds Physical or Elemental Damage to Attacks
Accuracy Rating
increased Damage with Bow Skills
Gain #% of Physical Damage as Extra Cold Damage
Body Armour(Body Armour) Rare Body Armour - Get more Life, Critical Strike Chance, and Attributes via Attributes or the regular Suffixes. For the Eldritch Implicits, you can get an increased Effect of Auras.
Min. requirements:
100 maximum Life
Attributes
Attacks have +1% to Critical Strike Chance
Optional affixes:
increased Armour and Evasion
Chance to Suppress Spell Damage
Evasion Rating
Elemental Resistances
Hyrri's Ire(Body Armour) Hyrri's Ire - It's an Armour that adds Tons of Cold Damage which may make it difficult to generate Resonances, but if that's not a problem, it's a quite good Armour. Might be even cheaper than a comparable Rare one.
+(40-50) to Dexterity
(140-220)% increased Evasion Rating
25% increased Chill Duration on Enemies
(105-145) to (160-200) Added Cold Damage with Bow Attacks
+30% chance to Suppress Spell Damage
Rare Boots(Boots) Rare Boots - Boots can get you increased Movement Speed, Life, Attributes, Suppression, and for the more sophisticated pair of Boots get the rare mods for Elusive and Onslaught buffs.
Min. requirements:
30% increased Movement Speed
70 maximum Life
50 Attributes
Optional affixes:
Elemental Resistances
Spell Suppression Chance
chance to gain Elusive on Critical Strike
chance to gain Onslaught for 4 seconds on Kill
Chance to Avoid Elemental Ailments
Rare Gloves(Gloves) Rare Gloves - If you plan to convert all of your Damage to Cold, Gloves will be expensive. These need to cover the remaining 60% of Physical Damage, as the Cold mastery converts only 40%. Use a Crafted mod combined with Eldritch blue Implicit. If you play the Trinity version with Anomalous Tornado Shot, you won't need any conversion from Gloves. Get Attributes, Maximum Life, Attack Speed, Accuracy, and Spell Suppression.
Min. requirements:
50 maximum Life
Attributes
Optional affixes:
Accuracy Rating
Damage Conversion to Cold
Added Fire, Lightning, or Cold Damage to Attacks
Chance to Suppress Spell Damage
Life or Mana Leech
increased Attack Speed
Rare Belt (Belt) Rare Belt - It can grant you some great stats such as increased Elemental Damage with Attacks, Strength, or a lot of Maximum Life
Min. requirements:
60 maximum Life
40% increased Elemental Damage with Attack Skills
40 Strength
Optional affixes:
Chaos Resistance
Elemental Resistances
increased maximum Life
Crystallised Omniscience(Amulet) Crystallised Omniscience - The core element of the build. It transforms your Attributes into Omniscience.
+(10-16) to all Attributes
Modifiers to Attributes instead apply to Omniscience
+1% to all Elemental Resistances per 15 Omniscience
Penetrate 1% Elemental Resistances per 15 Omniscience
Attribute Requirements can be satisfied by (15-25)% of Omniscience
Recommended Anointments:
Sovereignty
Utmost Intellect
Utmost Might
Divine Judgement
Ring(Ring) Rare Ring - Rings offer a huge variety of mods, the most beneficial are Attributes, Life, and added Elemental Damage to Attacks. Mostly Attributes.
Min. requirements:
50 to Maximum Life
100 Attributes
Optional affixes:
increased Elemental Damage with Attack Skills
Added Fire, Lightning, or Cold Damage to Attacks
Elemental Resistances
Accuracy Rating
Chaos Resistance
Non-Channelling Skills have -7 to Total Mana Cost (crafted)
Cobalt Jewel(Jewel) Rare Jewels - You can use these to patch the build with the missing stats and to further increase your damage and survivability.
Recommended affixes:
increased maximum Life
Elemental Resistances
increased Fire/Cold/Lightning Damage with Attacks/Bows
Attributes
increased Evasion Rating
Large Cluster Jewel(Jewel) Large Cluster Jewel - Feed the Fury, Fuel the Fight, and Martial Prowess is an excellent combination of Notables found on Attack-type Large Cluster Jewels, but Elemental Damage ones can have some good ones too.
Recommended affixes:
1 Added Passive Skill is Prismatic Heart
1 Added Passive Skill is Widespread Destruction
1 Added Passive Skill is Feed the Fury
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Martial Prowess
Medium Cluster Jewel(Jewel) Medium Cluster Jewel - You can either go for Critical Strike passives or Attack Speed with Projectile Damage.
Recommended affixes:
1 Added Passive Skill is Basics of Pain
1 Added Passive Skill is Pressure Points
1 Added Passive Skill is Repeater
1 Added Passive Skill is Streamlined
Lethal Pride(Jewel) Lethal Pride - Lethal Pride is better than Brutal Restrain as the notable modifiers it grants are often more useful. Both of these Historic Jewels can be used for more Attributes, but you can have only one equipped. Socket it near Fervour.
Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima)
Passives in radius are Conquered by the Maraketh
Historic
The Interrogation(Jewel) The Interrogation - You can no longer Ignite, Chill, Freeze, and Shock, but instead, your Critical Strikes will cause Scorch, Brittle, and Sapped Ailmets, These are better, especially after some investment into non-damaging Ailments.
Adds Secrets of Suffering
Lioneye's Fall(Jewel) Lioneye's Fall - It can be put in a socket between Infused and Frenetic to take advantage of the Claw and Dagger nodes and Masteries nearby, but it's optional.
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers
Thread of Hope(Jewel) Thread of Hope - A Thread of Hope with the Massive Ring can be socketed near Supreme Ego, it would grant you access to around 13 great nodes, some of which overlap with the historic Jewell's radius.
Only affects Passives in Massive Ring
Passives in Radius can be Allocated without being connected to your tree
-(20-10)% to all Elemental Resistances
watcher's eye(Jewel) Watcher's Eye - Look for the Precision modifiers for more DPS, and if you have Hatred or Anger you can get some of the best ones like Critical Strike Chance, Multiplier, or Added Damage. One of Hatred's mods can also convert up to 40% of your Physical Damage to Cold if needed.
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Dying Sun(Flask) Dying Sun - Your Skills fire two more Projectiles while you take less Fire Damage.
+50% to Fire Resistance
20% less Fire Damage taken
(125-150)% increased Charges per use
(60-40)% less Duration
(10-20)% increased Area of Effect during Flask Effect
Skills fire 2 additional Projectiles during Flask Effect

Other suggested Flasks:

  1. Experimenter's Life Flask of Staunching for Bleed removal
  2. Diamond Flask with increased Critical Strike Chance
  3. Silver Flask (if you need Onslaught) with increased Attack Speed
  4. Quicksilver Flask with increased Movement Speed
  5. Jade Flask with reduced Mana Cost of Skills or increased Armour/Evasion
Dying SunSilver FlaskDiamond FlaskQuicksilver FlaskLife Flask


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