Updated for Patch 3.16
The Best Crafty Guides by Odealo
Estimated budget: medium to high
Guide notes |
July 23, 2021 - Build created August 12, 2021 -Added gameplay video January 04, 2022 -Updated for Patch 3.16 |
This is an end-game version of the previously published Lightning Trap Starter build. The main difference between the two is the price and the performance. As you play the Life version of this build at some point you'll lack in defense due to the absence of Life nodes on the passive skills tree. It's especially a problem as you play Lightning Damage Trap build - maximum Life is plentiful on the Left side of the Skill Tree, however, there is an abundance of are Energy Shield nodes nearby. With the right gear, it can be considered one of the tankiest builds in the game. It also makes use of Pain Attunement Keysonte - links Arrogance Support Gem with additional Aura to reserve your maximum Life and gain 30% more damage.
The potential of the build goes really high. You can find additional Support Gems as mods in Shaper-influenced Gloves and link it with one of your Traps. For Defenses, this build uses Energy Shield, combined with Shavronnes's Wrapping, Presence of Chayula to achieve more than 6k of ES, combined with a high chance to Block Hits from Attacks and Spells, and a lot of Chaos Resistance, your Evasion Rating and Armour are exceptionally high. The sheer number of modifiers that you can make use of makes this build great for players striving to constantly upgrade their items. You can get as much as 10k ES and over one Million DPS.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
Use Lightning Trap to deal with trash mobs commonly found in the maps, and Flame Dash to make the exploration of them faster. To kill bosses, use Wave of Conviction with Awakened Hextouch - to apply Assassin's or Sniper's Mark and Conductivity. It will Cripple their Resistances and make them more susceptible to damage. When fighting with bosses use Bear Trap to immobilize the target and make it more vulnerable to other Traps. Sigil of Power is useful in such situations too.
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PROS |
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CONS |
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You can't level an ES-based build as it is, first you need to play a Life build, and then change to Energy Shield. A guide on a starter Lighting Trap Build has already been done and you can find it here. Follow the instructions, and around the time you start mapping and you have the gear, proceed to transition.
Final Skill Tree:
100 Points Final Skill Tree (doesn't show Cluster Jewels nor Thread of Hope)
123 Points Path of Building(PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds
Minor God: Soul of Garukhan +5% chance to Evade Attack Hits if you've taken a Savage Hit Recently
[DPS] Lightning Trap setup | |
Lightning Trap - Lightning Trap is the core ability of the build, it deals Lighting Damage by firing Projectiles radiating from the Trap when activated | |
Added Lightning Damage Support - it adds Lightning Damage to your Skills and increases it | |
Trap and Mine Damage Support - more Trap Damage but reduced Trap Throwing Speed, the drawback isn't too big of a deal | |
Cluster Traps Support - allows you to throw more Traps at once and increases the number of Traps placed at the same time, but those deal now less damage because of that | |
Inspiration Support - Reduced Mana Cost of Linked Skills, which is really useful in a Trap build such as this one. Additionally, you deal more Elemental Damage and your Critical Strike Chance is higher. | |
Charged Traps Support - allows you to easily generate Frenzy and Power Charges to deal extra damage. For best DPS you can use Lightning Penetration but this has a lesser effect on your Boss DPS |
[UTILITY] Aura setup | |
Summon Skitterbots - Skitterbotas Chill and Shock nearby opponents, that increases your damage and decreases enemies' mobility | |
Wrath - use Wrath as Aura to increase your Lightning Damage, it's the best Aura you can find as a damage boost | |
Discipline - use it to gain additional Energy Shield and improved ES Recharge rate | |
Enlighten Support - Reduces the Mana Reservation Cost of linked Skills |
[UTILITY] Secondary Aura setup | |
Zealotry - Use Zealotry to deal more Damage - by increasing Critical Strike Chance, Multiplier, and Spell Damage, alternatively you can use Discipline for more Energy Shield | |
Arrogance Support - the Skill that normally reserves Mana will now reserve Life after linking with this Support Gem, it is important to enable your Pain Attunement Keystone | |
Defiance Banner - a defensive Banner that grants you Armour, Evasion Rating, and reduces the chance to be Critically Hit |
[UTILITY] Curse/Wave of Conviction setup | |
Wave of Conviction - Applies Exposure on Hit, the enemy will have lower Lightning Resistance. Use a level 1 of this Gem | |
Hextouch Support - Hextouch allows you to apply a Curse with your Wave of Conviction | |
Conductivity - this Curse will cripple the Lightning Resistance of your opponent, which makes it the best Curse for pure damage increase | |
Cast when Damage Taken Support - will automatically trigger your Wave of Conviction. Use a level 1 Gem here for more frequent casts |
[UTILITY] various skills (can be socketed in Shaper Gloves for extra Support Gems) |
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Bear Trap - it will trigger when stepped on and will lock the target in place for 4 seconds making him more vulnerable to Trap Damage from other sources | |
Sigil of Power - creates an area that reduces damage taken and buffs your Lightning Damage as you stand in it and spend Mana | |
Clarity - the easiest way to sustain Mana is to use an Aura regenerates this resource over time | |
Tempest Shield - use it for Shock immunity and increased Chance to Block Spell Damage | |
Support Gems from Rare Gloves | |
Advanced Traps Support - reduces the Cooldown and increases Trap Throwing Speed, increasing the hit frequency of your Bear Trap |
[MOBILITY] Smoke Mine/Flame Dash setup | |
Flame Dash - this allows you to instantly travel by dashing a short distance to a specific location, great if you need to dodge an attack | |
Arcane Surge Support - After using Linked Spell, which is Flame Dash, your Mana Regeneration increases. Keep it at a low level, a single cast of a Flame Dash should activate this effect. | |
Second Wind Support - adds an extra charge to your Flame Dash and increases its cooldown, not by a lot |
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The initial step to completing your gear setup is to cap all of your Elemental Resistances at 75%, after that's done you can seek other defense stats, the one that's the most important is Energy Shield. Your High Block Chance for Spell and Attack hits will come mostly from a Skill Tree, but you can commonly find these stats on a Shield. To increase your Damage you should seek Lightning, Spell, and Trap Damage, and additionally Critical Strike Chance and Multiplier. These stats are often present as weapon's mods, Sceptres or Wands are the weapon bases with the most of these. Additional stats worth looking for are Amour, Evasion Rating, Chaos Resistance, and Mana Regeneration.
Our recommended items will:
Stat priorities on items:
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(Helmet) Crown of the Inward Eye - a Helmet such as this grants you a lot of damage based on your Energy Shield and increases your defenses, it does not however offer any Elemental Resistances | |
333% increased Armour and Energy Shield (9-21)% increased maximum Life, Mana and Global Energy Shield Transfiguration of Soul Transfiguration of Body Transfiguration of Mind |
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(Helmet) Rare Helmet - a Rare Helmet with high Energy Shield and reduction to nearby enemies' Lightning Resistance is also a fully viable and a very powerful option | |
Min. requirements: 200 Maximum Energy Shield Nearby enemies have -#% Lightning Resistance Optional affixes: Global Critical Strike Multiplier Elemental Resistances Attributes |
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Helmet enchantments: 40% increased Lightning Trap Damage Lightning Trap Damage Penetrates 10% Lightning Resistance |
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(Weapon) Rare Wand - Use Wand or a Sceptre that has a lot of damage increase. Seek Elemental, Lightning, and Spell Damage that adds up to around 100%. +1 to level of all Lightning Spell Skill Gems is another great mod to have | |
Min. requirements: 100% increased Spell/Lightning/Elemental Damage +1 to level of all Lightning Spell Skill Gems Optional affixes: Global Critical Strike Multiplier added Lightning Damage to Spells Trigger a Socketed Spell when you Use a Skill, with a 8 second Cooldown (crafted) |
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(Shield) Rare Shield - simply look for a Shield with high Energy Shield and bonuses to Spell Damage and Spell Crit. Chance. Obviously, you can also find extra Attributes and Resistances here | |
Min. requirements: 70 Energy Shield 60% Spell Damage 90% Spell Critical Strike Chance Optional affixes: Attributes Elemental Resistances Socketed Gems have 15% Reduced Reservation |
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(Body Armour) Shavronne's Wrappings - Absolutely necessary Body Armour. With almost all of your Life reserved you can very easily die from even the smallest amount of Chaos Damage | |
(3-10)% increased Spell Damage (100-150)% increased Energy Shield 10% faster start of Energy Shield Recharge +(30-40)% to Lightning Resistance Reflects 1 to 250 Lightning Damage to Melee Attackers Chaos Damage does not bypass Energy Shield |
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(Boots) Rare Boots - Boots should grant you some Movement Speed and ELemental Resistances, ES is of course heavily encouraged to boost your survivability. Additional mods such as Tailwind can be very expensive | |
Min. requirements: 30% Movement Speed 50% increased Energy Shield 70% Total Elemental Resistances Optional affixes: maximum Energy Shield chance to gain Onslaught for 4 seconds on Kill chance to gain Elusive on Critical Strike you have Tailwind if you have dealt a Critical Strike Recently |
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(Gloves) Rare Gloves - Fingerless Silk Gloves can be used as a base for more Spell Damage. With Shaper's Influence, you can come across some mods that work as an Additional Support Gem for one of your Trap Skills. | |
Min. requirements: 100 Energy Shield 60% Total Elemental Resistances 15% increased Trap Throwing Speed Optional affixes: Critical Strike Chance Socketed Gems are Supported by Level 20 Advanced Traps Culling Strike |
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(Belt) Rare Belt - Crystal Belt provides you with more ES, when Stygian Vise can be used as a more versatile Base if you need to fix some of your Resistances or you have a really good Abyss Jewel to put there. Generally, look for generic defenses like Resistances and ES | |
Min. requirements: 80 maximum Energy Shield 60% Total Elemental Resistances 12% increased Trap Throwing Speed (crafted) Optional affixes: increased Energy Shield from Body Armour Chaos Resistance Armour |
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(Amulet) Presence of Chayula - Obligatory Amulet - it converts your Life to ES, you don't rely on Life to survive at all so that's not an issue. It makes your character completely immune to stuns and offers a lot of Chaos Resistance | |
+(10-16) to all Attributes 30% increased Rarity of Items found +60% to Chaos Resistance Cannot be Stunned 20% of Maximum Life Converted to Energy Shield |
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Recommended Anointments: Master Sapper Sanctity |
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(Ring) Rare Ring - Energy Shield and Elemental Resistances are the stats that are the most important, but if you come across already decent Ring with Curse on Hit such as Sniper's Mark, Assassin's Mark, or Conductivity and you can apply only one Curse, you can completely Ditch the curse gem setup and put some other utility Gems there such as automatically summoned Lightning Golem or Sigil of Power | |
Min. requirements: 40 maximum Energy Shield 80% Total Elemental Resistances Optional affixes: %increased maximum Energy Shield increased Lightning Damage Attributes Global Critical Strike Multiplier Critical Strike Chance |
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(Jewel) Rare Jewels - There are a lot of useful affixes, the more specific they are, the bigger their number is. For example, Critical Strike Multiplier for Spells is better than a regular Critical Strike Multiplier | |
Recommended affixes: Critical Strike Multiplier for Spells Critical Strike Multiplier with Lightning Skills Critical Strike Multiplier with Elemental Skills Trap Damage Global Critical Strike Multiplier Elemental Resistances Attributes Maximum Energy Shield |
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(Jewel) Watcher's Eye - Zealotry, Wrath, and Clarity if you're using one are the Aura mods that you should strive for. These Jewels are expensive but at the same time really powerful | |
(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> |
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(Jewel) Large Cluster Jewels - A regular Elemental-oriented Large Cluster Jewel with passives to increase your Damage, or better yet - your Lightning Damage is good for finishing touches. Scintillating Idea is by far the best Notable in this slot. | |
Recommended affixes: 1 Added Passive Skill is Snowstorm 1 Added Passive Skill is Scintillating Idea 1 Added Passive Skill is Prismatic Heart 1 Added Passive Skill is Sadist 1 Added Passive Skill is Widespread Destruction 1 Added Passive Skill is Doryani's Lesson |
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(Jewel) Medium Cluster Jewels - use Medium Cluster Jewels as one of the final ways to increase your DPS, seek a Trap and Mine bases with useful | |
Recommended affixes: 1 Added Passive Skill is Set and Forget 1 Added Passive Skill is Surprise Sabotage |
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(Flask) Bottled Faith - despite the recent nerfs, it's still a good Flask that increases your damage by a decent amount | |
Creates Consecrated Ground on Use (20-40)% increased Duration Consecrated Ground created by this Flask has Tripled Radius 100-150% increased Critical Strike Chance against Enemies on Consecrated Ground during Effect Consecrated Ground created during Effect applies (7-10)% increased Damage taken to Enemies |
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(Flask) The Wise Oak - A huge boost to your Lightning damage and defenses if you set up your Resistances in a specific way | |
+35% to all Elemental Resistances During Flask Effect, 6% reduced Damage taken of each Element for which your Uncapped Elemental Resistance is lowest During Flask Effect, Damage Penetrates (5-8)% Resistance of each Element for which your Uncapped Elemental Resistance is highest |
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(Flask) Rumi's Concoction - use this Flask to increase your Chance to Block and to increase your Armour | |
+1500 to Armour +(8-12)% Chance to Block Attack Damage during Flask effect +(4-6)% Chance to Block Spell Damage during Flask effect |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.
Pictures used in this article are the intellectual property of Grinding Gear Games.