Updated for Patch 3.17
The Best Crafty Guides by Odealo
Guide notes | |||
February 25, 2022 -Build created |
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Build overview | |||
Tags: [RANGED] [ELEMENTAL] [LIFE] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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It's one of the builds that use Trinity Support combined with Crystallised Omniscience. The Unique Amulet transforms your Attributes into Omniscience. You no longer gain Life from Strength or other inherent stats correlating to specific Attributes. The combined Dexterity, Intelligence, and Strength now increase your Elemental Resistance and Elemental Resistance Penetration. This way you won't need to accumulate as much Elemental Resistances from your gear's Suffixes, allowing you to focus more on the Dexterity which also increases Elemental Damage Penetration. Lightning Arrow is used to kill the abundant low-life enemies, your second six-linked setup is dedicated to the Barrage Skill.
You should be easily able to achieve over 1000 Omniscience granting you 100% Resistance for each Elemental Damage type and 100% Elemental Resistance Penetration. You can penetrate even more Resistances with Trinity Support which also increases your Damage. As Deadeye you're specialized in Projectile Attacks, and with Gale Force and Focal Point, your Marks and Tailwind effects are enhanced. The defensive layers on top of your 4k of Maximum Life are Evasion Rating, Armour, Block Chance, Spell Suppression Chance, and Life Leech. It's an offensive-oriented build with one of the best DPS among all the builds in the current patch.
You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
Lightning Arrow with Tornado and Hydrosphere cast automatically via Asenat's Chant is used for clearing maps of unremarkable enemies, and for boss fights use Barrage. Additional Skills that would be beneficial are Molten Shell - to reduce damage, Blood Rage - for increased Attack Speed, Life Leech, and Frenzy Charges. Flame Dash can be used as the movement Skill. For the Aura Skills use Determination, Grace, Precision, and Defiance Banner. A curse best suited for this build is Sniper's Mark.
Full gameplay video:
This video was recorded on level 94 Deadeye equipped with a 900 Elemental DPS Bow and with around 1400 Total Omniscience - numbers that can be easily improved without having to spend Mirrors, and yet, it offered insanely smooth playstyle on higher Tier Maps, making it presumably the best Bow build we ever made on our website |
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PROS |
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CONS |
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Start with Ice Shot - you can easily get extra Cold Damage from your Passive Skill Tree. Start using Trinity as soon as you're able to get extra Lightning Damage with Attacks to activate Resonance. Crystallised Omniscience can be equipped as soon as Level 20, but with no Dexterity, you will need to gain some Extra Evasion and Accuracy. After that, it's smooth sailing to the end-game version, as you level up you just need to equip better gear and weapons to gain more stats such as added Elemental Damage.
Suggested leveling Gem setups:
Ice Shot setup | |
Ice Shot - It's available since level 1, swap it for Lightning Arrow as soon as level 12 or later | |
Mirage Archer Support - creates a copy of your character which uses the same Attack but it's less efficient | |
Trinity Support - if you're able to stay at maximum Resonance charges it's your best option | |
Added Lightning Damage Support - use for added Lightning Damage to your Attacks, it's great when you need to gain Resonance with Trinity Support |
Utility Gems | |
Frost Bomb - applies Cold Exposure and reduces Life Regeneration, it's useful during boss fights | |
Herald of Ice - adds more Cold Damage for your Attacks, and allows you to shatter Frozen enemies for extra area damage | |
Precision - increases your Accuracy Rating and Critical Strike Chance | |
Frostbite - the Curse that lowers Cold Resistance | |
Flame Dash - a basic movement Spell that allows you to move faster |
Bandits:
You should kill all the Bandits and take two more Passive Skill Points
Leveling Skill Trees:
34 Points Skill Tree
Go for the Bow Cluster and take the Cold Mastery for Damage conversion with an Additional Accuracy
66 Points Skill Tree
Go for Charisma for more Reseravion Efficiency, Utmost Swiftness for Dexterity, and some more Maximum Life
Recommended leveling items:
Le Heup of All - increases Damage, adds Attributes, and Elemental Resistances | |
(10-30)% increased Damage +(10-30) to all Attributes (10-30)% increased Rarity of Items found +(10-30)% to all Elemental Resistances |
Goldrim - it gives you tons of Elemental Resistances | |
+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
Tabula Rasa - a Body Armour with six, linked, white sockets | |
Item has no level requirement and Energy Shield (Hidden) Item has 6 White Sockets and is fully linked (Hidden) |
Prismweave - consider using this Belt as it adds all the typed of Elemental damage to your Attacks | |
(12-24)% increased Global Physical Damage Adds (7-8) to (15-16) Fire Damage to Attacks Adds (5-6) to (12-14) Cold Damage to Attacks Adds 1 to (30-34) Lightning Damage to Attacks +(6-8)% to all Elemental Resistances 30% increased Elemental Damage with Attack Skills during any Flask Effect 10% increased Elemental Damage with Attack Skills |
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Doomfletch - it has great stats on its own and additionally grants you Elemental Damage of a random Element making it very easy to gain Resonances | |
(20-24)% increased Elemental Damage with Attack Skills Adds (12-16) to (20-24) Physical Damage (10-14)% increased Attack Speed 60% increased Mana Regeneration Rate Gain 100% of Weapon Physical Damage as Extra Damage of a random Element |
Final Skill Tree:
110 Points Final Skill Tree (doesn't include Cluster Jewels)
115 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of the Brine King You cannot be Stunned if you've been Stunned or Blocked a Stunning Hit in the past 2 seconds
Minor God: Soul of Garukhan 60% reduced Effect of Shock on you
[DPS] Lightning Arrow setup | |
Lightning Arrow - A Bow Attack that converts Half of your Physical Damage to Lightning Damage. It has great AoE as it also strikes targets nearby the enemies that are getting Hit. | |
Mirage Archer Support - creates a copy of your Character that uses the exact same setup to Attack but with less Attack Speed and less Damage | |
Fork Support - the Projectiles Fork to Hit more enemies | |
Elemental Damage with Attacks Support - it increases your Elemental Damage with Attacks | |
Added Cold Damage Support - adds Cold Damage to your Attacks | |
Inspiration Support - increased Critical Strike Chance, Elemental Damage, and reduced Cost of linked Skills |
[DPS] Barrage setup | |
Barrage - an Attack that fires several arrows in a sequence, which is good against single targets | |
Faster Projectiles Support - greatly increased Projectile Speed and Projectile Damage | |
Trinity Support - you should be able to create Resonsnces by Hitting enemies with Different types of Elemental Damage | |
Elemental Damage with Attacks Support | |
Added Cold Damage Support | |
Inspiration Support |
[UTILITY] Auto-cast setup activated via Asenath's Chant |
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Tornado - creates a Tornado that after absorbing the damage you deal to it later reflects this damage to the enemies while causing them | |
Hydrosphere - Orb that applies Exposure, you can Hit the Hydrosphere to cause your Projectiles to Fork | |
Power Charge on Critical Support - Critical Strikes can grant you Power Charges | |
Sniper's Mark - increases the Projectiles Damage, Splits your Projectiles, Knock Back enemies, and grants you Flask Charges |
[UTILITY] Auras setup | |
Grace - adds and increases your Evasion Rating | |
Determination - adds and increases your Armour | |
Precision - your Accuracy Rating and Critical Strike Chance is increased | |
Defiance Banner - your Armour and Evasion Ragin is increased, while nearby enemies' Critical Strike Chance is reduced |
[UTILITY] various Gems | |
Blood Rage - grants you increased Attack Speed, Life Leech, and Frenzy Charges on Kill while slowly draining your Life | |
Molten Shell - a guard Spell that prevents a portion of Damage taken from hits for a short duration | |
Flame Dash - Dash Spell to quickly dodge attacks or to move faster | |
Enhance Support - increases Quality of linked Skills, it's especially useful with Blood Rage as it grants more Attack Speed |
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Crystallised Omniscience completely changes many aspects of how you gear up. With Attributes you gain Elemental Resistances and Elemental Damage Penetration - that's why you shall prioritize getting as much of Attributes as you can, especially Dexterity as you take Utmost Swiftness. Besides the Amulet, the build requires Asenath's Chant to Trigger Torando, Hydrosphere, and Mark as you Attack. It's great for increasing your clear speed. Attributes alone won't get you a lot of Damage on their own - you still need to seek added and increased Elemental Damage with Attacks. Maximum Life is the most important defensive layer, and one of the easiest to get, prioritize it over Armour and Evasion.
Our recommended items will:
Stat priorities on items:
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(Helmet) Asenath's Chant - it should trigger Tornado and Hydrosphere for better clear speed, the other stats present are good for an offensive-oriented playstyle | |
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown (10-15)% increased Attack Speed (10-15)% increased Cast Speed +(100-120) to maximum Energy Shield (30-40)% increased Stun and Block Recovery 30% increased Mana Regeneration Rate 5% increased Movement Speed |
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(Helmet) Rare Helmet - it's a defensive-oriented option that should grant you Life, Attributes, and some other various stats such as Evasion Rating | |
Min. requirements: +80 to maximum Life Attributes Optional affixes: Elemental Resistances Armour Accuracy Rating Nearby Enemies have -9% to Elemental Resistance |
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Helmet enchantments: Barrage or Lightning Arrow enchantment |
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(Weapon) Rare Bow - It's important to get added damage of all of the Elemental types, preferably at a high tier. Attack Speed can be crafted, other offensive Suffixes could be useful too. | |
Min. requirements: Adds # Fire, Cold, and Lightning Damage 10% increased Attack Speed Optional affixes: Critical Strike Chance Critical Strike Multiplier increased Accuracy Rating Chance to gain Phasing on Kill |
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(Weapon) Rare Quiver - there are a lot of good affixes and bases for a Quiver, the most important are Maximum Life and "Bow Attacks fire an additional Arrow" | |
Min. requirements: 80 maximum Life Bow Attacks fire an additional Arrow Optional affixes: Critical Strike Chance increased Projectile Speed Accuracy Rating increased Damage with Bow Skills Gain #% of Physical Damage as Extra Cold Damage |
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(Body Armour) Rare Body Armour - Get more Life, Critical Strike Chance, and Elemental Resistances via Attributes or the regular Suffixes | |
Min. requirements: 100 maximum Life 50% Total Elemental Resistances Attacks have +1% to Critical Strike Chance Optional affixes: increased Armour and Evasion chance to Suppress Spell Damage Evasion Rating Attributes |
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(Body Armour) Hyrri's Ire - It's the preferable alternative to a Rare Armour, it grants a lot of offensive stats which are immensely useful for the build | |
+(40-50) to Dexterity (140-220)% increased Evasion Rating 25% increased Chill Duration on Enemies (105-145) to (160-200) Added Cold Damage with Bow Attacks +30% chance to Suppress Spell Damage |
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(Boots) Rare Boots - Boots can get you increased movement speed, Life, Resistances, and for the more sophisticated pair of Boots get the rare mods for Elusive and Onslaught buffs | |
Min. requirements: 30% Movement Speed 70 maximum Life 50 Attributes Optional affixes: Elemental Resistances chance to gain Elusive on Critical Strike chance to gain Onslaught for 4 seconds on Kill Chance to Avoid Elemental Ailments |
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(Gloves) Rare Gloves - you should get a pair of gloves with added Elemental Damage of each type to your Attack, and some other offensive mods on top of that | |
Min. requirements: 50 maximum Life 50% Total Elemental Resistances Added Fire, Lightning, or Cold Damage to Attacks Optional affixes: Accuracy Rating Chance to Suppress Spell Damage Dexterity Life or Mana Leech increased Attack Speed |
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(Belt) Rare Belt - it can grant you some great stats such as increased Elemental Damage with Attacks or a lot of Maximum Life | |
Min. requirements: 60 maximum Life 30% Total Elemental Resistances 40% increased Elemental Damage with Attack Skills 40 Strength Optional affixes: Chaos Resistance maximum Life % |
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(Amulet) Crystallised Omniscience - the core element of the build is to transform your Attributes into Omniscience using this Amulet, you can equip it as soon as level 20 | |
+(10-16) to all Attributes Modifiers to Attributes instead apply to Omniscience +1% to all Elemental Resistances per 10 Omniscience Penetrate 1% Elemental Resistances per 10 Omniscience Attribute Requirements can be satisfied by (15-25)% of Omniscience |
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Recommended Anointments: Sovereignty Utmost Intellect Utmost Might Divine Judgement |
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(Ring) Rare Ring - Rings offer a huge variety of mods, the most beneficial are Attributes, Life, and added Elemental Damage to Attacks | |
Min. requirements: 50 to Maximum Life 90 Attributes Added Fire, Lightning, or Cold Damage to Attacks Optional affixes: increased Elemental Damage with Attack Skills Elemental Resistances Accuracy Rating Chaos Resistance Non-Channelling Skills have -7 to Total Mana Cost (crafted) |
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(Jewel) Rare Jewels - you can use these to patch the build with the missing stats and to further increase your damage and survivability | |
Recommended affixes: increased maximum Life Elemental Resistances increased Fire/Cold/Lightning Damage with Attacks/Bows Attributes increased Evasion Rating |
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(Jewel) Brutal Restraint - socket it next to Fervour, the density of allocated nodes there should grant you a lot of extra Dexterity | |
Denoted service of (500-8000) dekhara in the akhara of (Asenath-Balbala-Nasima) Passives in radius are Conquered by the Maraketh Historic |
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(Jewel) The Interrogation - you can no longer Ignite, Chill, Freeze, and Shock, but instead, your Critical Strikes will cause Scorch, Brittle, and Sapped effects | |
Adds Secrets of Suffering | |
(Jewel) Lioneye's Fall - it can be put in a socket between Infused and Frenetic to take advantage of the Claw and Dagger nodes and Masteries nearby | |
Melee and Melee Weapon Type modifiers in Radius are Transformed to Bow Modifiers | |
(Jewel) Watcher's Eye - look for the mods that would increase the effectiveness of your Auras, the ones associated with Precision are one of the best in terms of increasing your DPS | |
(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> |
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(Flask) Atziri's Promise - adds Extra Chaos Resistance and Chaos Damage to your Attacks | |
+35% to Chaos Resistance 2% of Chaos Damage Leeched as Life during Flask effect Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect |
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(Flask) Dying Sun - your Skills fire more Projectiles while your Area of Effect gets increased by up to 20% | |
+50% to Fire Resistance 20% less Fire Damage taken (125-150)% increased Charges per use (60-40)% less Duration (10-20)% increased Area of Effect during Flask Effect Skills fire 2 additional Projectiles during Flask Effect |
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Other suggested Flasks:
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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.
Pictures used in this article are the intellectual property of Grinding Gear Games.