Build notes: |
August 4, 2023 -Build created |
Build Overview
The Season of Malignant brings us new powerful Aspects to the game, and the Druid Class got one of the best ones yet. The Landslide is a quite good Core Skill that summons rocks to strike your opponents. It is a pretty simple yet effective Skill. The true potential of this ability is that it can be triggered in a few other ways, which significantly improves its damage potential, as well as the enjoyability of the Build. With the Aspect of the Trampled Earth, you will now summon 6 additional Landslides when you use the Trample Skill. On the other hand, the Subterranean Aspect grants you almost free 20% more Damage, and casting your Poison Creeper will now trigger many Landslides in its area. Add in the Aspect of the Aftershock that basically doubles all the Landslide Damage by striking another time, and you got yourself a very powerful combination. With this Build you will often inflict Poison on your Enemies. It deals a very small amount of Damage but allows you to benefit from certain effects against Poisoned Enemies. You might be concerned about Cooldowns for all those triggering Skills, but worry not, as we also have a way to deal with it. The Symbiotic Aspect reduces the Cooldown of all your Skills by 5 seconds every time you trigger a Nature’s Fury Passive, which in this case is very often.
Another very important feature of this Build is that you can enjoy all that without any particular Unique Item! All the basics are reliant on the easy-to-get Aspects, so you can enjoy this setup right from the start. However, you can use the Greatstaff of the Crone to improve the consistency of the Build at the cost of the maximum Damage output. Overall, low Cooldowns and very fast-paced gameplay make this Build extremely enjoyable and efficient at farming.
Please keep in mind, that the following Guide explains the basic variant of the build, without diving into all alternative variants that may utilize different utility skills for various benefits. This will be obviously updated as we have a chance to test out this build properly in the actual game.
You can also check our other Diablo 4 Builds
Pros | Cons |
Fast and fun gameplay | Uses Lucky Hits to lower Cooldowns |
Very good AoE and Single-target Damage | |
Doesn't rely on Unique Items |
Skills
Storm Strike [1/5] |
Your main basic Skill is used to generate Spirit and apply Vulnerability. As you progress through the end game, you will use this ability less often. Modifiers:
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CLAW [1/5] |
If you have the Greatstaff of the Crone, you can use Claw to trigger the Storm Strike at greater effectiveness. The Claw Skill is slightly faster than Storm Strike Overall, it makes your Lucky Hits more reliable. Modifiers:
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LANDSLIDE [5/5] |
It is a Core Skill of this Build. It crushes Enemies in small AoE with 2 stone pillars. As you progress with your Build, you will rarely use this Ability, instead you will trigger it with other Skills for greater effect. Modifiers:
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EARTHEN BULWARK [1/5] |
Your main defensive Cooldown grants you a powerful Barrier and frees you from Enemy Crowd Control Effects. Modifiers:
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POISON CREEPER [1/5] |
This Companion passively applies Poison to random Enemies. Activating this Ability causes your Creeper to Immobilize and Poison all Enemies in a large circle. Thanks to the specific Aspect, it will also trigger an avalanche of Landslides. Modifiers:
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TRAMPLE [1/5] |
It is not only your Mobility and break from CC, it also triggers a series of Landslides in its wake. It can also inflict Stun on Enemies Knockbacked into terrain. Modifiers:
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PETRIFY [1/1] |
It is a powerful Ultimate Ability, which you should use against particularly tough enemies, such as Bosses at the end of Nightmare Dungeon. It Stuns them for almost 5 seconds and vastly improves your Critical Damage against them. Modifiers:
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Passive Skills
WILD IMPULSES [3/3] |
Greatly improves your Damage at the cost of higher Spirit Cost. |
PREDATORY INSTINCT [1/3] |
Grants you a bit Critical Strike Chance. You can invest more into this Passive if your Crit is still low. |
IRON FUR [3/3] |
Improves your Damage Reduction for a few seconds every time you use Trample. |
VIGILANCE [3/3] |
Improves your Defensive Skills by granting them extra Damage Reduction after activation. |
CRUSHING EARTH [3/3] |
Improves the Damage of your Landslide against enemies affected by most of your CC abilities. |
SAFEGUARD [1/3] |
Your Critical Strikes with Earth Skills will grant you Fortify. You can put more Points here if your Critical Strike Chance is still low. |
STONE GUARD [3/3] |
Grants you Damage for Earth Skills as long as you can keep your Fortify up. |
NEUROTOXIN [1/3] |
Your Poison will automatically apply Slow to Enemies, which allows you to benefit from certain conditional modifiers. |
ENVENOM [3/3] |
Grants a lot of Critical Strike Damage against Poisoned Enemies. |
DEFIANCE [3/3] |
Simply grants you increased Damage against Elites with most of your abilities. |
CIRCLE OF LIFE [1/3] |
Using Landslide will Heal you for 1% of your Maximum Life per point spend on this Passive. |
NATURAL DISASTER [3/3] |
Grants you even more Damage against Vulnerable enemies with your Erath Skills. |
RESONANCE [3/3] |
Grants you tons of Damage. For maximum bonus, you should weave Storm and Earth Skills. |
Key Passive
NATURE'S FURY |
Very important Key Passive for this Build. It triggers free Skills and lowers the Cooldowns of most of your Abilities when paired with Symbiotic Aspect. |
Spirit Boons
Wariness |
Lowers the Damage you take from Elite Enemies. |
Avian Wrath |
Greatly improve the Damage of all your Critical Strikes. |
Swooping Attacks |
Grants 10% more Attack Speed, which makes your Gameplay faster and smoother. |
Packleader |
Your Lucky Hits will sometimes reset the Cooldown of your Poison Creeper. It can even reset from its own Damage! |
Calm Before the Storm |
It will sometimes lower the Cooldown of your Ultimate Ability. |
Items
The scaling of this Build is very usual. You want to get as much Cooldown Reduction, Vulnerable and Critical Strike Damage, as well as Lucky Hit Chance and Ranks for your main Skills and Passives. Landslide is Earth Skill, so any boosts to Earth and Nature Damage will be helpful too. The Poison in this Build is used only as a way to enable certain conditions for your Skills, so don't invest in Damage over Time in any way. In your Weapon, you would want to Socket Sapphire or Emerald. Both are equally good. If you can easily sustain Fortify, you should use Sapphires in your Armour, otherwise use Rubies. |
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MALIGNANTS HEARTS | |
Inexorable Force (Devious Heart) - conveniently pulls all nearby Enemies when you use your Ultimate Ability. |
Up to (30-50) Distant enemies are pulled toward you while you have an Ultimate Skill active. |
The Barber (Wrathful Heart) - currently one of the strongest Hearts for every Build in the game. It stores all the Damage you dealt with in a short time and amplifies it to one powerful hit. |
Critical Strikes and all subsequent damage within (2-4) seconds is absorbed by your target. Then, the absorbed damage erupts onto surrounding enemies. Stored damage is increased by 10% per second. |
Revenge (Brutal Heart) - another insanely powerful Heart. It basically reduces all Damage you take by up to 20% and deals additional Damage when you use the Defensive Skill. |
(10-20)% of incoming damage is instead suppressed. When you use a Defensive, Subterfuge, or Macabre skill, all suppressed damage is amplified by 250% and explodes, dealing up to (1360-2040) Fire damage to nearby enemies. |
OPTIONAL UNIQUE ITEMS |
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Greatstaff of the Crone (Weapon) - allows you to use Claw as your Main builder ability. It improves the consistency of the Build as you will reset Cooldowns more often but provides less Damage than a proper Legendary Weapon. |
+Damage to Close Enemies +Damage to Crowd Controlled Enemies +Non-Physical Damage +Ranks to Claw Claw is now a Storm Skill and also casts Storm Strike at [120 - 150%] normal damage. |
CODEX OF POWER |
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Mandatory/Heavily recommended Aspects
Optional Aspects
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Paragon
1st Board - Starting Board Here you will want to grab Damage Nodes and Glyph Socket. You can also take additional Defenses if you have enough points to spare. Glyphs - It is a decent spot to use the Exploit Glyph. It makes applying Vulnerability much easier. |
2nd Board - Heightened Malice Board Nodes - The Heightened Malice greatly improves your Damage while there are at least 3 nearby Enemies. You should pick nearby Rare Nodes that boost your Damage against Elites and Poisoned Enemies such as Overturn or Stinking Fangs. Glyphs - here you can socket the Spirit Glyph that gives you extra Critical Strike Damage. Try to boost it up with nearby Dexterity Nodes. |
3rd Board - Earthen Devastation Board Nodes - Earthen Devastation is a very powerful bonus for this Build as you can easily keep your Enemies under the influence of Crowd Control abilities. The Opress and Earthen Might Nodes will also improve your damage, so it's worth picking them up. The Slayer and its nearby Nodes will grant you plenty of Armour. Glyphs - the Undaunted Glpyh which you can socket here further emphasizes your Fortify effect. It will boost your Damage and Defenses. |
4th Board - Survival Instincts Board Nodes - the Legendary Node here boosts only the Damage you deal with Landslides summoned by Trample, but it is still a worthy pick. You can also take nearby useful Rare Nodes like Battleworn Hide, Grizzly, Zealeous, or Spearhead. Glyphs - The Earth and Sky Glyph slightly boosts nearby Magic Nodes, but it is used mostly for the second bonus of that Glyph, which increases your Damage against Crowd Controlled or Vulnerable opponents. |
5th Board - Inner Beast Board Nodes - the Legendary Node is not used here, but you should pick up Tenacity and Determination for the Defensive bonuses they grant. Glyphs - The Territorial Glyph makes you much more proficient in Close distance, as it boosts both your Damage and Defense against Close enemies. |
END NOTE This is the beta version of our Landslide Druid Build for Diablo 4. The game has just launched so we expect all of the Guides will require constant updates when we get to test all the builds properly. Make sure to check out the Guides regularly to keep track of all the changes! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
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