Updated for Patch 3.23
The Best Crafty Guides by Odealo
Guide notes | |||
December 1, 2023 -Updated for Patch 3.23 |
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Build overview | |||
Tags: [MELEE] [ELEMENTAL] [LIFE] | |||
Budget: Defenses: |
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Boss DPS: AoE: |
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Glacial Hammer is one of the first skills you've probably had a chance to experiment with as a Path of Exile player. It's a very simple Melee Strike, but a very effective one - it basically is an attack enhancement. Glacial Hammer has a very high chance to Freeze enemies, increases the effectiveness of Freeze and Chill, has increased Strike Range, and Added Cold Damage. The unique aspect of this skill is its enormous single-target damage, it's possibly the single-best Attack in the game in this category. Since the Patch 3.17, the skill converts 100% of your Physical Damage to Cold making it even easier to assemble. The build wasn't expected to perform well as a fast mapper, and it definitely isn't one, but it is still at an acceptable level due to the abundance of Frenzy Charges and Shattering mechanics. The famous Heatshiver Helmet massively increases overall Damage by adding Fire Damage sourced from Cold, even after the tuning made in the Affliction League.
The best option to scale your Damage is new Trauma Support, which grants you additional Physical Damage based on the amount of Trauma Stacks, which you obtain every time you strike any monster. It will also deal a bit of Damage back to you, so you will have to Build defensively to counter that. This way of scaling your Damage greatly reduces the importance of your Weapon, as you can use very cheap Frostbreath Mace to deal Double Damage, and later on, upgrade it to a proper Weapon with lots of Attack Speed and Elemental Penetration.
The Slayer's HeadsmanNotable greatly improves your performance against Bosses, thanks to the improved Culling Effect. Masterful Form will increase your Damage after combining it with Arn's Anguish, but you can also choose it for the defensive aspect it grants by default. The Impact is chosen for a better clear speed and damage. To reduce Physical Damage you should use Uniques such as Lightning Coil, Dawnbreaker, easily sustainable 20 stacks of Forticiation, and tons of Armour.
You can also find our other Path of Exile builds right over here Odealo's Crafty Guides - Full List
It's a simple-to-play build: jump using your Leap Slam until you spot any opponents, try to land right in the center of a pack of enemies, swing your weapon a few times using Glacial Hammer, and continue the loop. During boss fights deploy your Ancestral Totems for more Damage and Attack Speed. A level 1 Frost Bomb is better to be cast automatically, it grants a lot of utility bonuses. The Auras you should use are Hatred, Precision, Herald of Ice, Determination, Defiance Banner, Blood and Sand, and Aspect of the Cat. Have constantly enabled Blood Rage too. As your Guard Spell use Molten Shell, and for a Curse - Frostbite.
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PROS |
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CONS |
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Start with a Strike Skill. It can be Glacial Hammer or Frost Blades. It's much easier to invest early on into general Attack Damage rather than a Specific Cold or Elemental one. To be able to fend off a surrounding mob of enemies use Ancestral Call Support, and pick an Attack mastery for extra range. Not long after the first few acts we recommend turning right on your passive skill tree, that's where Cold Attack Damage can be easily found. Allocate the passives near Fervour, these are some of the best ones. You can allocate a Precise Technique, but it requires keeping track of your Health and Accuracy which might be troublesome and slow you down. If you're using Glacial Gammer, seek mostly added-to-attacks type of Damage.
Suggested leveling Gem setups:
Glacial Hammer setup | |
Glacial Hammer - It's the Strike Skill used for leveling, and then later on as a proper end-game Attack. | |
Ancestral Call Support - Strike Skills target additional enemies for better AoE. | |
Ruthless Support - Every third Attack deals much more Damage. | |
Added Cold Damage Support - Adds Cold Damage to your Attacks. |
various Gems | |
Ancestral Warchief - A Totem for more Melee Damage. | |
Frostbite - A Curse that lowers Cold Resistance. | |
Blood Rage - Grants you Life Leech, Attack Speed, and a chance for a Frenzy Charge on Kill. | |
Precision - Used for more Accuracy and Critical Strike Chance, it's good with Precise Technique. | |
Hatred - More Cold Damage and Physical Damage as Extra Cold Damage is great as you convert 100% of it to Cold already. | |
Herald of Ice - Adds Cold Damage to Attacks and explodes shattered enemies. | |
Leap Slam - A movement Skill, particularly useful during Labirynth trials. |
Bandits:
We recommend killing all the Bandits for two additional Passive Points.
Leveling Skill Trees:
25 Points Skill Tree
Pick Master of the Arena, Art of the Gladiator, and Tribal Fury
62 Points Skill Tree
Allocate more Maximum Life, Reservation Efficiency, Cold Damage, and Elemental Damage nodes
Recommended leveling items:
Blackheart - Adds Damage, increases Damage, and grants some Maximum Life. | |
Adds 1 to 4 Physical Damage to Attacks Adds (10-15) to (20-25) Chaos Damage to Attacks Regenerate (10-15) Life per second 10% chance to Cause Monsters to Flee |
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The Ignomon - It adds Damage, Accuracy Rating, Evasion, Dexterity, and Fire Resistance. | |
(12-20)% increased Rarity of Items found 20% increased Light Radius Adds (18-24) to (32-40) Fire Damage to Attacks +(100-150) to Accuracy Rating +(100-150) to Evasion Rating +20% to Fire Resistance Nearby Enemies are Blinded |
Meginord's Girdle - Great for the first few levels, it grants Damage, Maximum Life, and Cold Resistances. | |
+(25-35) to Strength +25 to Strength Adds 10 to 20 Physical Damage to Attacks 10% increased maximum Life +(10-20)% to Cold Resistance 25% increased Flask Life Recovery rate |
Goldrim - It has a lot of Elemental Resistances. |
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+(30-50) to Evasion Rating 10% increased Rarity of Items found +(30-40)% to all Elemental Resistances Reflects 4 Physical Damage to Melee Attackers Level Requirement reduced by 100 (Hidden) |
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Redbeak - It is a good Sword for the first few acts, and has good DPS. | |
40% increased Global Accuracy Rating 100% increased Damage when on Low Life 50% increased Physical Damage Adds 2 to 6 Physical Damage 10% increased Attack Speed +(20-30) to maximum Life +2 Life gained for each Enemy hit by Attacks |
Final Skill Tree:
96 Points Final Skill Tree (doesn't include Unique or Cluster Jewels)
120 Points Path of Building (PoB) link
Ascendancy points:
Preferably in that order:
Pantheon:
Major God: Soul of Solaris: 6% Physical Damage Reduction if there is only one nearby Enemy; 20% chance to take 50% less Area Damage from Hits
Minor God: Soul of Gruthkul: 1% additional Physical Damage Reduction for each Hit you've taken Recently up to a maximum of 5%
[DPS] Glacial Hammer setup | |
Glacial Hammer - A Strike Skill that deals a lot of Cold Damage to a single Target. Every third Attack Freezes enemies and deals more damage. | |
Elemental Damage with Attacks Support - Increases the Elemental Damage you deal with Attacks. | |
Ruthless Support - Every third Attack is much more powerful, which makes Freezing Bosses even easier. | |
Trauma Support - the main source of Physical Damage in this Build. Every time you Hit an Enemy, you will gain a stack of Trauma for a certain duration, increasing your Damage, but it also damages you. | |
Trinity Support - With Heatshiver you will be able to generate Resonances, making Trinity the BiS Gem. If you can't generate enough Resonance, use the Cold Penetration Support. | |
Hypothermia Support - increases your Damage against Chilled Enemies, so nearly always. |
[UTILITY] Aura setup | |
Hatred - You deal more damage and gain extra Physical Damage as Extra Cold Damage which is good with damage conversion. | |
Precision - It's used only to get enough Accuracy for the Precise Technique. You might not need it at all, in such case, you can use the Vitality Aura for more Life Regeneration. | |
Determination - Adds and increases Armour for physical mitigation. | |
Defiance Banner - Increases your Armour and Evasion Rating while reducing the Critical Strike chance of nearby opponents. | |
Enlighten Support - Linked Spells have increased Mana Reservation Efficiency. It's optional, but very useful. Link it with your most Mana-Reserving Auras. |
[UTILITY] Ancestral Totems setup | |
Ancestral Warchief - Totem that grants you more Melee Damage. | |
Ancestral Protector - grants you more Attack Speed as it stays active, use the Phantasmal version for more Attack Speed. | |
Multiple Totems Support - Allows you to summon both Totems at the same time. |
[MOBILITY] Leap Slam setup | |
Leap Slam - A Movement Skill you can use to jump and move faster. | |
Faster Attacks Support - Leap Slam can be used with greater speed. |
[UTILITY] Molten Shell | |
Molten Shell - Guard Spell that reduces the damage you take from hits for a short time, it scales up with your Armour. |
[UTILITY] Ancestral Call | |
Enduring Cry - A Warcry that regenerates a big amount of Life and generates Endurance Charges. |
[UTILITY] Blood Rage | |
Blood Rage - Increases your Life Leech, Attack Speed, and Frenzy Charges. It Drains your Life over time. |
[UTILITY] Frostbite | |
Frostbite - Best Curse for this build, it lowers Cold Resistance. With Heatshiver, use Elemental Weakness instead. |
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It's an Attack that converts all of its Physical Damage to Cold. The most efficient way to increase your DPS is to look for added Cold or Physical Damage to Attacks and to put the Heatshiver Helmet on. The character deals no Critical Strikes, but your Accuracy Rating must be higher than your Maximum Life. You will have to look for it on a Helmet, Gloves, Jewels, and Jewelry. To fit in all the Auras, we've used a Mana Reservation Efficiency Cluster Jewel which might be Expensive. To generate Endurance Charges we used Replica Farrul's Fur, one of the most expensive Body Armours. It's the easiest and most elegant way to do so, as the Armour is great on its own. Combined with Arn's Anguish, these charges will grant you more damage instead. Find a way to apply Frostbite on hit, and to cast Aspect of the Cat. The best mods are the ones that scale up your damage with Frenzy Charges.
Stat priorities on items:
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(Helmet) Rare Helmet - Look mostly for Life, Resistances, Accuracy Rating, and a Cold Damage Reduction for nearby opponents. | |
Min. requirements: +70 maximum Life +80% Total Elemental Resistances Accuracy Rating Optional affixes: Nearby enemies take #% Increased Cold Damage Armour Intelligence |
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(Helmet) Heatshiver - It's the best option. It significantly increases your Damage, and with Galcial Hammer you're guaranteed to Freeze. It's also cheap. | |
(80-100)% increased Evasion Rating 60% increased Mana Regeneration Rate +(20-30)% to Fire Resistance +(20-30)% to Cold Resistance Gain 1% of Cold Damage as Extra Fire Damage per 1% Chill Effect on Enemy Gain 30% of Cold Damage as Extra Fire Damage against Frozen Enemies |
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(Body Armour) Rare Body Armour - It should be only a transitioning Armour so don't invest too much in it, just enough to get a lot of Life and Resistances. | |
Min. requirements: +100 maximum Life +80% to Elemental Resistances Optional affixes: increased Maximum Life Elemental Resistances You can apply an additional Curse |
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(Body Armour) Lightning Coil - it grants tons of Physical Damage Reduction. By lowering the Physical portion of the Hit, your Armour is also more efficient. Capping Resistances might be a bit harder. | |
Adds 1 to (20-30) Lightning Damage to Attacks (90-120)% increased Armour and Evasion +(60-80) to maximum Life -60% to Lightning Resistance 50% of Physical Damage from Hits taken as Lightning Damage |
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(Weapon) Frostbreath - A weapon that deals Double Damage at all times in this Build. It's very good and definitely cheap. It's only downside is the quite low Attack Speed. | |
15% reduced Enemy Stun Threshold Adds (26-32) to (36-42) Physical Damage Adds (26-32) to (36-42) Cold Damage (8-14)% increased Attack Speed +(40-50)% to Fire Resistance (35-50)% increased Chill Duration on Enemies Attacks with this Weapon deal Double Damage to Chilled Enemies |
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(Weapon) Rare Mace or Sceptre - eventually you will want to replace your slow Weapon with a good Rare, but it has to be very good to not lose Damage. You should look for high Attack Speed, Elemental Penetration, Accuracy, Hatred Aura effectiveness, Extra Physical Damage as Cold, or Double Damage chance. | |
Min. requirements: 1.8+ Attack Speed Optional affixes: Hits can't be Evaded Attacks with this Weapon Penetrate 15% Elemental Resistances Hatred has 40% increased Aura Effect Gain 10% of Physical Damage as Extra Cold Damage |
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(Off-hand) Dawnbreaker - it is the best Shield you can equip, as it grants tons of Physical Damage Reduction in the form of Damage-taken conversion. It also has a great chance to Block, and you will Scorch Enemies in Close Range when you do so, lowering their Resistance further. | |
(150-250)% increased Armour +(20-25)% Chance to Block -1% Chance to Block Attack Damage for every 200 Fire Damage taken from Hits Recently (10-20)% of Cold Damage taken as Fire Damage (10-20)% of Lightning Damage taken as Fire Damage (10-20)% of Physical Damage taken as Fire Damage Scorch Enemies in Close Range when you Block |
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(Off-hand) Rare Shield - at first, you should use a Rare Shield that has simply lots of defensive stats. Maximum Life, Resistances, Armour, reduced Extra Damage from Critical Strikes, and Physical Damage Reduction should be present here in great quantities, but you can also find some offensive modifiers like Attack Speed or Mana Reservation Efficiency. | |
Min. requirements: +100 to Maximum Life +80% to Elemental Resistances Block Chance Optional affixes: Increased Armour Socketed Gems have 30% reduced Reservation Attributes Physical Damage Reduction reduced Extra Damage from Critical Strikes |
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(Boots) Rare Boots - here you should look for maximum Life, a bit of Movement Speed, and Resistance. You can also get a chance to gain an Onslaught on Kill, or certain Ailment Avoidance. | |
Min. requirements: +100 to Maximum Life +80% to Elemental Resistances Optional affixes: 100% chance to Avoid being Frozen 5% increased Action Speed Life Regeneration Rate 25% increased Movement Speed |
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(Belt) Rare Belt - another great piece to get lacking Resistances and Attributes, as well as a solid amount of maximum Life. You can also get some Damage with Elemental Attacks, or improve your Flasks. | |
Min. requirements: +100 maximum Life +70% to Total Elemental Resistances 30% increased Elemental Damage with Attack Skills Optional affixes: increased Damage Armour increased Maximum Life |
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(Amulet) Rare Amulet - Prioritize Life and Resistances, then look for Accuracy, added Damage, and some missing Attributes. | |
Min. requirements: +70 Maximum Life +70% to Elemental Resistances Optional affixes: Adds Physical Damage to Attacks Accuracy Rating Attributes increased Area of Effect Physical Attack Damage Leeched as Mana |
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(Amulet) The Pandemonius - a very good Amulet for any Cold Skill. It grants plenty of Penetration and Cold Damage, but the Blind aspect is quite wasted in this Build. | |
(20-30)% increased Cold Damage +(35-40)% to Cold Resistance Chill Enemy for 1 second when Hit, reducing their Action Speed by 30% Blind Chilled Enemies on Hit Damage Penetrates 20% Cold Resistance against Chilled Enemies |
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(Amulet) Yoke of Suffering - With this Amulet and Heatshiver on, you will Shock, Freeze, and Ignite, which would make your enemies take 15% increased Damage. Shock is a nice addition to a build to deal more damage. On top of that, the Amulet grants some Resistances. | |
+(10-16) to all Attributes +(10-20)% to Fire Resistance +(10-20)% to Cold Resistance +(20-40)% to Lightning Resistance 30% reduced Duration of Ailments on Enemies (5-10)% chance to Shock Enemies take 5% increased Damage for each type of Ailment you have inflicted on them Your Elemental Damage can Shock |
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Recommended Anointments: Divine Judgement Panopticon |
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(Ring) Rare Rings - Besides Life and Resistances look for the offensive or utility mods such as the ones listed here. Opal Rings are great for their inherent added Damage. | |
Min. requirements: +70 maximum Life +70% to Total Elemental Resistances Optional affixes: increased Melee or Elemental Damage Non-Channelling Skills have -7 to Total Mana Cost (crafted) Accuracy Rating increased Attack Speed Added Physical Damage to Attacks Attributes |
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(Gloves) Rare Gloves - Life, Attack Speed, and Accuracy Rating are the most important mods. With Eldritch Implicits you can inflict Cold Exposure and get additional targets for your Strike Skills. | |
Min. requirements: +70 maximum Life +500 Accuracy Rating 15% increased Attack Speed Inflict Cold Exposure on Hit, applying -10% to Cold Resistance Optional affixes: Resistances Attributes % increased Damage while Leeching +1 to Maximum Frenzy Charges Strike Skills target 1 additional nearby Enemy |
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(Jewel) Watcher's Eye - Cold Penetration or added Cold Damage with Hatred are the best offensive mods you can find, but generic Attack Damage modifiers from Precision are also good. | |
(4-6)% increased maximum Energy Shield (4-6)% increased maximum Life (4-6)% increased maximum Mana <Two or Three random aura modifiers> |
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(Jewel) Lethal Pride - You can use it to gain additional Strength and some suitable modifiers as you put it near Savagery and Vigour. | |
Commanded leadership over (10000-18000) warriors under (Akoya-Kaom-Rakiata) Passives in radius are Conquered by the Karui Historic |
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(Jewel) Rare Jewels - These should provide extra Life and various damage bonuses for Maces or one-Handed Weapon. It is the best source of Attack Speed for this Build. Accuracy and Reservation Efficiency are also great. | |
Recommended affixes: increased maximum Life increased Physical/Area/Melee Damage with a one-handed melee weapon Increased Mana Reservation Efficiency increased Global Accuracy Rating Attributes Resistances Attack Speed |
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(Jewel) Large Cluster Jewel - We've used just one Large Cluster Jewel. If you don't have a Mana Leech source get Fuel the Fight Notable. For more Damage pick Martial Prowess. | |
Recommended affixes: 1 Added Passive Skill is Fuel the Fight 1 Added Passive Skill is Prismatic Heart 1 Added Passive Skill is Overlord 1 Added Passive Skill is Martial Prowess 1 Added Passive Skill is Blast-Freeze 1 Added Passive Skill is Blanketed Snow |
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(Flask) Taste of Hate - It adds a lot of Cold Damage to your attack which is sourced from your Physical one, and even more Damage-taken conversion to make you more durable. | |
+50% to Cold Resistance 20% less Cold Damage taken (10-15)% of Physical Damage from Hits taken as Cold Damage during Flask effect Gain (10-15)% of Physical Damage as Extra Cold Damage during effect 30% chance to Avoid being Chilled during Flask effect 30% chance to Avoid being Frozen during Flask effect |
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Other suggested Flasks:
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If you have any other build requests, please leave that in the comments below.
Pictures used in this article are the intellectual property of Grinding Gear Games.