Introduction
As far as the end-game content in Final Fantasy XIV goes, Raids appear to be the most unfriendly for beginners. New players often look at them and see difficult content that requires a high time investment, has a prohibitive entry-level, and is simply not worth the effort. What Raids (especially Savage ones) really are, is something completely different - they are the best content the game has to offer and they can provide a great experience, tons of satisfaction, a way to take one's skill to a whole new level, and give a lot of confidence in all aspects of the game if one decides to make a commitment and try them.
This guide will not try to convince you to try Raids, you have to make the decision yourself. However, if you have already decided to try your strengths in raiding, it will give you a solid base to start your great adventure. The guide goes over the basics, explains quite a lot of things a beginner might find confusing, and provides a lot of useful information that will help you get started and improve quicker along the way.
Basic Information
If you are an absolute beginner and you've never been to a Raid before, this section will help you with the basics. It will explain some of the terms commonly used by raiders. Moreover, it will describe the differences between various types of Static Raiding groups and random groups assembled via the Party Finder to help you decide what type of group will be perfect for you. Last but not least, this section will point you towards places in which you can find a Static to join. It will also give you some basic recruitment-related tips.
Important TermsThis little gaming glossary, tailored specially for Final Fantasy XIV, will help you learn what different keywords, often used by fellow Raiders, mean. Note: We will also use this section to explain mechanics that are often hidden behind the keywords, so you might want to give this a read even if you are very familiar with gaming slang. |
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*Ground-based buff's effects linger (remain) on your character for 5 seconds after you leave their area of influence. Moreover, if you stand within a friendly AoE when it's created, you will receive the buff immediately. |
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Types of Raid GroupsChoosing an appropriate group for your needs and preferences is extremely important at the start. If you choose badly - you will get discouraged and might forgo Raiding altogether. If you choose well - you will have tons of fun and make new friends. Here is a brief overview of the general group types in Final Fantasy XIV: |
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PUG/PF vs Static PUGs, or Pick-Up groups, are random groups that are assembled on the fly, either automatically - by built-in in-game tools, like Party Finder (PF), or manually - by a Raid leader who wants to dedicate his/her time to assemble a group out of random people. Statics, on the other hand, are pre-made, stable, and organized Raid groups that meet at assigned times to clear content together. Both of them have some advantages and disadvantages: |
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PUG/PF | Static |
You decide when you want to Raid, and you are not on a schedule, however. | Statics operate on a schedule, you have to show up at a pre-determined time or you will fail your Raid mates. |
PUGs take some time to assemble, so you will have to wait; queue times are a thing. |
Once your group agrees on a schedule, you should start each Raid without the wait... unless someone shows up late, again. |
/ Random nature of loot distribution. Everybody rolls a dice and if you happen to roll better than the others, you win. If you're lucky, you can gear up very quickly, if not - it might take months. | / Loot queue and other loot systems ensure that you will get something eventually, however, you might get less loot than you would get from a PUG (especially if you are a new addition to a Static). Even if you don't get an item, someone from your Static will - which means that the group as a whole gets stronger, which, in turn, makes beating content easier. |
Random groups have less coordination and communication problems occur quite often. | Good coordination (that becomes even better as the group progresses). Voice coms make communication much easier. |
/ If you are a shy person, lack of voice communication might be a good thing for you. Just keep in mind that it might make things more difficult. | Depending on a Static, you might not be required to talk on voice coms, listening is often enough - a plus when you are voice shy. |
PUGs tend to be frustrating and sometimes even infuriating - that's what you get when you make a Raid out of random people who often don't blend too well with each other. | Playing as a part of well-organized and like-minded Static will increase your fun-factor (if you choose the group well). |
PUGs might be frustrating, but the frustration is short-lived because you will not get the same people in your PUG again. | If you get into a "bad" Static, you might be sucked into some lingering drama that just does not happen in PUGs, as pugs are a one-time-deal. A word of advice - if you notice that your new Static is toxic, just bail as soon as you can. |
If you don't know tactics while in a PUG, prepare to be blamed. A lot. | Statics create a much better environment for learning encounter mechanics and general improvement. |
Statics can be divided into three more or less broad categories: | |
Casual (SoftCore)* These groups don't take Raiding too seriously and their ultimate goal is to have fun... And maybe get some sweet loot in the process, but fun always comes first for them. Just like all static groups, Casual ones Raid on pre-assigned days but their Raids may be shorter or further between (2-3-hour Raid session once a week, for example). SoftCore groups don't usually try to optimize their Raid composition and don't care about the meta** as much (if at all) as more serious groups do. Casual groups will often accept completely green players and will only kick people out in extreme cases, like very bad attitude and extremely toxic, antisocial behavior. If you are completely new to FF XIV Raiding, a Casual group might be a perfect place to start. It will offer you a laid-back environment to learn the game mechanics and gain some much-needed experience. *Please remember that "Casual" is not a pejorative term. **Most Efficient Tactic Available; You have no idea how many players, who use this abbreviation, have no clue what it stands for. |
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HC (HardCore) The other end of the FF XIV Raiding community spectrum; HardCore groups are all about progression, competing for the best clear times, and advancing in world rankings. Joining a Hardcore Raid Group is like getting a second job; you will be required to subjugate your real life to raiding - these groups Raid often and long (3-4 times a week, 5 hours per session, or more), and they often flat-out require you to improve your gameplay by doing extensive research and learning new tactics from various sources (it's all about the meta here). If your performance turns out to be not up to par with the other group members, you will be replaced without a second thought - competing for the top ranking spots leaves no place for compassion. If you meet the very high requirements these groups have and are currently considering joining one, you don't need any advice (you are the one who can give advice at that point). However, if you have some raiding experience and want to raid rather seriously, but don't want a second full-time job, you should search for a MidCore group: |
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MC (MidCore) This category is the broadest of the three as it incorporates all Statics that fall somewhere between Casual and Hardcore. Some Midcore groups may describe themselves as semi-casual - rather laid-back, not caring about the meta, but still wanting to get the job done and clear content eventually. Other Midcore groups might label themselves as semi-hardcore - disciplined, striving to optimize their gameplay and intent on achieving good clear times, but not caring about the world rankings and not always striving to do everything in the most efficient way. Of course, everything in between these two examples is also labeled as "Midcore" and most Static groups fall in this category. Most Midcore Statics are likely to accept new players and are willing to let them learn - they also won't boot anyone for underperforming (most of them, that is), unless they simply don't try (or, for some reason, don't want) to improve. These types of groups Raid much more than Casuals, but still much less than the Hardcores - 2 or 3 times a week for 3 to 4 hours is an average, we would say. A Midcore would be a great place to start if you want to experience the high-end FF XIV Raid content in a well-organized but not too strict environment. This category is extremely broad, so you will definitely find a group that suits your needs, expectations, and schedule. Also, when you decide to switch your current Static in favor of a more serious one, you will most likely end up in another Midcore, just a bit more committed. |
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How to find a Static Important: Before you even start looking for a Static, you should answer a simple question - why do you want to Raid? Do you want to experience the content? Do you want to get better gear? Do you want to challenge yourself? Do you want to become better at the Game? Do you want to progress through the hardest content FF XIV has to offer, or do you want to have fun, above all else? Answering the highlighted question will allow you to set your priorities straight and determine which types of groups you should be looking for, as joining groups that have different priorities than you will lead to frictions sooner rather than later. There are a few places where you can search for a Static group - you can check the Official FF XIV Forums, FF XIV recruitment subReddits, or dedicated Discord channels, or you can open the in-game Party Finder where Raid leaders advertise their Statics all the time. If you want, you can also advertise yourself, just be aware that you might not get any responses if you don't have any experience - unless you are a Tank or a Healer main; these roles have it much easier.
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General Tips and Tricks
This section contains a collection of advice that will help you become a better Raider in general, no matter which role you play. Most of the points are aimed towards the brand-new Raiders, but a bit more experienced players who want to improve might still find a helpful tip or two down below.
Not Gameplay-RelatedThese tips, as the name suggests, are not directly associated with steering your character. Instead, they pertain to theoretical preparation, mental approach, and in-group behavior. |
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Gameplay-Related |
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Role-Specific Tips and Tricks
In this section, we will give you a bit more specific Raiding advice. For this reason, we have divided it into three separate sections, each one dedicated to a different in-Raid role. We still encourage you to read all three sections as doing so will help you understand how the other roles play and will make you a better raider in general.
DPS |
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Healer |
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Tank |
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END NOTE Remember that your ultimate goal should be fun, even while Raiding. If you don't have fun while playing, you are doing something wrong and should re-think your approach and in-game priorities - it will help you find new motivation, trust us. We hope that you have found this guide useful and informative. If you liked it and want us to add more guides such as this one, please let us know! Also, we will be happy to receive constructive criticism that will help us improve our future work so leave your suggestions in the comments section below. |