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Doomfletch's Prism Tornado Shot Deadeye Build

Doomfletch's Prism Tornado Shot Deadeye Build

Tornado Shot build that deals Elemental Damage with Tornado Shot, enhanced by Trinity and Bloodthirst Support

Tornado Shot
Deadeye Build

Updated for Patch 3.16

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Guide notes
September 17, 2021
-Build created
September 22, 2021
-Added gameplay video
November 30, 2021
-Updated for Patch 3.16

 

Tornado Shot is one of the most popular Skills for Deadeye Ascendancy. It's an attack that can be performed only with a Bow that fires three arrows which upon reaching their targeted location, explodes into yet another three projectiles - multiplying your number of fired projectiles will affect the number of arrows in both phases making it a particularly desirable statistics. It's a great idea to allocate Far Shot, it makes your Projectiles deal more damage the further they travel from your location, and given the fact that by firing with Tornado Shot your Arrows travel not in a straight line, but making a tilt at the place of the explosion it guarantees the maximum damage output. It's a build that uses all the Elemental types of Damage in a balanced manner to gain Resononance with Trinity Support.

The big part of the build is Tornado Shot having Anomalous Quality - at 20% it Converts 60% of the Physical Damage to a Random Element: Cold, Fire, or Lightning. The randomness of the output combined with high Attack Speed makes it practically impossible to not constantly be at maximum Resonance. Combined with Doomfletch's Prism Unique Bow your DPS can grow to astounding sizes - this Bow grants you bonus Damage of each Element based on 100% of its Physical Damage. Another huge part of the build is the Bloodthirst Support Gem that increases the Physical Damage of Weapon based on your Reserved Life, meaning the Doomfletch's Physical Damage grows substantially.

The build is Life-based with around 6k Life, but a huge chunk of it is reserved with Petrified Blood and Aura Skills linked With Arrogance because Bloodthirst Support grants other damage bonuses when the character is low on life (below 50%). The Effective Life Pool as a result of that shrinks to 3 to 4k + Petrified Blood. Build posses low Armour, Evasion, Spell Suppression Chance and Life Leech. The overall damage is great, shooting from a far distance is what will keep you safe in most fights. Opponents forcing Melee combat with for example Flicker Strike or bosses that outmatch you in a ranged duel are especially dangerous. The build is cheap with a lot of generic Rare Items, the Uniques are one of the cheapest as well.

You can also check our other Path of Exile builds right over here Odealo's Crafty Guides - Full List

 

1. Gameplay

It doesn't differ much from any other Tornado Shot build, you kill opponents while trying to avoid getting into their melee range. Dash is the Main Movement SKill, but it could be easily replaced with Blink Arrow. Be sure to have Blood Rage active at all times. For Boss fights, it is recommended to use Arcanist's Brand with Sniper's Mark and Hydrosphere. You are also going to benefit from the Chain mechanic that will allow your projectiles to chain between enemies and Hydrosphere, greatly boosting your DPS. 


This video was recorded on a level 92 Deadeye using non-corrupted Doomfletch's Prism with around 6,000 Maximum Life (for reference on how much extra damage is added via Bloodthirst). Overall, it ended up being one of the most cost-effective Tornado Shot setups we have tested recently, with no exceptionally expensive Items, and very solid clear speed. The Boss DPS was also quite good on that budget, but this could have been displayed better in the video if we had our Hydrosphere active at all times


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2. Build's PROS & CONS

PROS
  • fantastic clear speed
  • it's fast-paced, you move and attack quickly
  • ranged allowing you to avoid most of the incoming damage
  • inexpensive, all the times needed are common and cheap
CONS
  • defenses aren't great, positioning is an important part of it
  • might lack damage against single targets

 

3. Leveling tips

Start with any Bow Attack Skill, at level 28 you'll be able to switch to Tornado Shot. Before that use Ice Shot and Barrage. Start with Cold Damage only, switch to Trinity Support later, after you acquire Doomfletch's Prism. Use Essence of Hatred for more Cold Damage or Essence of Woe on Quiver for increased Elemental Damage. Use Heralds, Auras, and Curses accordingly to your Damage. Take Ricochet after your First Lab, after that you can use it combined with Hydrosphere. Look for the items with added Cold or Physical Damage.

Suggested leveling Gem setups:

Ice Shot setup
Ice Shot Ice Shot - Ice Shot is a great Attack as you start leveling, it's available right from the start and, and your Passive Skill Tree offers a Notables that suits Cold Damage
Mirage Archer Support Mirage Archer Support - as you shot an apparition will follow you repeating the same attack
Added Cold Damage Support Added Cold Damage Support - adds Cold Damage to your Ice Shot
Inspiration Support Inspiration Support - lowers Mana Cost, increases Elemental Damage, and increases Critical Strike Chance
Dash, Hydrosphere, and Curse setup
Dash Dash - Dash allows you to quickly move from one place to another
Hydrosphere Hydrosphere - Hydrosphere lowers Elemental Resistances of your opponents as you hit it with your Attacks and deals damage to them
Sniper's Mark Sniper's Mark - Sniper's Mark is a great Curse for all build using Projectiles, it splits Projectiles and recharges your Life and Mana Flasks
Blood Rage, Auras, and Heralds setup
Herald of Ice Herald of Ice - shattering enemies deals AoE damage, it also adds bonus Cold Damage to your Attacks
Hatred Hatred - increases your Cold Damage and adds Cold Damage based on your Physical Damage to Attacks
Precision Precision - grants you more Accuracy Rating and Critical Strike Chance
Blood Rage Blood Rage - Blood Rage makes you Attack much faster with increased Life Leech, but it drains slowly your Life

Bandits:

KIlling all three Bandits for two Passive Skill Points is the best option, but you can also Help Alira for more Mana Regen, Crit Multiplier, and Elemental Resistances

Leveling Skill Trees:

35 Points Skill Tree
Allocate Finesse, Heart of Oak, Ballistic Mastery, Aspect of the Eagle, then go for Winter Spirit, Flash Freeze, and the large Bow Cluster on the Right

72 Points Skill Tree
Look for Maximum Life, Damage with Bows, Projectiles, or Elemental Hits and Critical Strikes

 

Recommended leveling items:

GoldrimGoldrim - one of the best ways to increase your Elemental Resistances early on
+(30-50) to Evasion Rating
10% increased Rarity of Items found
+(30-40)% to all Elemental Resistances
Reflects 4 Physical Damage to Melee Attackers
Level Requirement reduced by 100 (Hidden)
Tabula RasaTabula Rasa - this Body Armour grants you six, linked, white sockets
Item has no level requirement and Energy Shield (Hidden)
Item has 6 White Sockets and is fully linked (Hidden)
Quill RainQuill Rain - great starting Bow with a lot of stats beneficial for this build that should be more than enough to reach level 40
+(10-20) to Dexterity
100% increased Physical Damage
100% increased Attack Speed
+2 Mana gained for each Enemy hit by Attacks
(50-100)% increased Projectile Speed
+(25-50) to Accuracy Rating
30% less Damage
HrimburnHrimburn - a pair of Gloves for builds that need their Physical damage converted to Cold, such as this one at the start
+(20-30) to Strength
Adds (5-7) to (13-15) Cold Damage to Spells and Attacks
+(40-50) to Evasion Rating
+(20-30)% to Cold Resistance
50% of Physical Damage Converted to Cold Damage
Reflects 10 Cold Damage to Melee Attackers
Your Cold Damage can Ignite


4. Final Skill Tree, Ascendancy Points, and Pantheon

Final Skill Tree:

105 Points Final Skill Tree (doesn't include Cluster Jewels nor Cold Steel)
123 Points Path of Building(PoB) link

Ascendancy points:

Preferably in that order:

  1. Ricochet
  2. Endless Munitions
  3. Gathering Winds
  4. Focal Point

Pantheon:

Major God: Soul of Lunaris 1% additional Physical Damage Reduction for each nearby Enemy, up to 8%; 1% increased Movement Speed for each nearby Enemy, up to 8%

Minor God: Soul of Ryslatha Life Flasks gain 3 Charges every 3 seconds if you haven't used a Life Flask Recently

 

5. Final Gems links

[DPS] Tornado Shot setup
Tornado Shot Tornado Shot - Fires Arrows that split into more Arrows resulting in a lot of Projectiles flying all across the screen shredding all the enemies in your field of view. Use one with Anomalous Quality.
Bloodthirst Support Bloodthirst Support - increases your Damage based on how much of your Life is reserved, when it's more than 50%, additional damage is granted
Inspiration Support Inspiration Support - increases your Critical Strike Chance, Elemental Damage, and lowers Mana Cost of Linked Skills
Mirage Archer Support Mirage Archer Support - creates a Mirage that copies your Attack and follows you automatically shooting at enemies, for more damage use Elemental Damage with Attacks SupportElemental Damage with Attacks Support
Trinity Support Trinity Support - as you Hit enemies with various Elemental Damage types it creates a Resonance, it increases your Elemental Damage and Elemental Penetration
Greater Multiple Projectiles Support Greater Multiple Projectiles Support - additional Projectiles works really well with Tornado Shot
[UTILITY] Life Reservation and Guard Spell setup
Steelskin Steelskin - the Guard Spell that Blocks a portion of incoming damage, use it constantly as you move, it doesn't have to be linked with the rest of this setup
Herald of Purity Herald of Purity - increases your Physical Damage and creates Sentinels of Purity which can attack enemies
Arrogance Support Arrogance Support - Herald of Purity and Precision will reserve Life instead of Mana
Precision Precision - increases your Critical Strike Chance and Accuracy Rating, both stats are extremely helpful with increasing your DPS
Enlighten Support Enlighten Support - lowers the Reservation cost of linked skills
Empower Support Empower Support - increases the level of all linked Active Skill Gems
[UTILITY] Hydrosphere, Sniper's Mark, and Arcanist's Brand setup
Hydrosphere Hydrosphere - Hydrosphere lowers Elemental Resistance of nearby enemies, it pulsates dealing Cold or Lightning Damage, your Projectiles can Chain off of it
Arcanist's Brand Arcanist's Brand - Hydrosphere and Sniper's Mark will be cast by this Brand that attaches to an enemy and activates the linked Spells every  second
Sniper's Mark Sniper's Mark - Cursed enemies take more damage from Projectiles which splits towards 4 more targets. you gain Life and Mana Flask Charges as you Hit Cursed enemies
Tornado Tornado - Tornado works similar to Hydrosphere, you can attack it, and it will later deal damage to enemies depending on the damage it has received, it additionally Hinders enemies
[UTILITY] Mana Reservation and Petrified Blood setup
Summon Skitterbots Summon Skitterbots - Skitterbots can Chill and Shock enemies, these Minions are invincible but to have them, a portion of your mana Polls needs to be Reserved
Herald of Ash Herald of Ash - grants you a Portion of your Physical Damage as additional Fire Damage, it's really useful since your Weapon's Base Physical Damage is really high
Enlighten Support Enlighten Support - lowers the cost of all linked Spells that reserves Mana
Petrified Blood Petrified Blood - Reserves a percentage of your Life Pool, the Damage from hits you receive will be now split - a portion of it you will receive instantly, as it always is, and a smaller portion of it will be dealt as DoT
[UTILITY] Blood Rage and Dash setup
Blood Rage Blood Rage - Blood Rage increases your Attack Speed, grand you Life Leechm and generates Frenzy Charges at a cost of your Life which is drained as Physical DoT
Dash Dash - your character instantly dashes to the chosen location
Enhance Support Enhance Support 
Second Wind Support Second Wind Support - allows you to store an additional charge for linked skills

 


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5. Gear Setup

It's an Elemental Attack Bow build, The combination of Doomfletch's Prism and Bloodthirst Support is the core element of the build. The Fledgling Unique Helmet is one of the best offensive choices and it's heavily recommended as the rest of your build consist of Rare Items. It's a Life build and the most valued stat should be Maximum Life and Elemental Resistance until capped at 75%. To increase your DPS look for increased and Added Elemental or Physical Damage, Physical Damage will be converted later via an Anomalous Tornado Shot. Critical Strike Chance and Multiplier are other great stats. 98 Intelligence and 155 Strength and Dexterity will be required, you will need to look for the first two on your Gear or Craft it.

Our recommended items will:

  1. Cap your resistances at 75%
  2. Provide you with enough DPS, Life, and ES to start mapping

Stat priorities on items:

  1. Maximum Life
  2. Elemental Resistances
  3. Physical/Cold/Elemental/Bow/Projectile/Attack Damage
  4. Critical Strike Chance and Multiplier
  5. Attack Speed
  6. Strength and Intelligence
  7. Chaos Resistance
The Fledgling(Helmet) The Fledgling - It's a heavily offense-oriented Helmet that's the best option for this build, especially given that majority of your gear are Rare Items. Be sure to stand away from your opponents while Attacking
(150-200)% increased Armour and Evasion
(30-50)% increased Projectile Speed
(30-50)% increased Projectile Damage
Projectiles cannot collide with Enemies at Close Range
Far Shot
Asenath's Chant(Helmet) Asenath's Chant - another poplar Helmet, it can be used to trigger socketed Spells with each Attack - it's recommended to put Hydrosphere and Tornado here
Trigger a Socketed Spell when you Attack with a Bow, with a 0.3 second Cooldown
(10-15)% increased Attack Speed
(10-15)% increased Cast Speed
+(100-120) to maximum Energy Shield
(30-40)% increased Stun and Block Recovery
30% increased Mana Regeneration Rate
5% increased Movement Speed
Helmet enchantments:
Tornado Shot enchantments
Doomfletch's Prism(Weapon) Doomfletch's Prism - It's an obligatory Bow for this build as it grants you all the stats that you need the most, and on top of that - 100% of the weapon's Physical Damage as Extra Damage of each Element
(20-24)% increased Elemental Damage with Attack Skills
Adds (12-16) to (20-24) Physical Damage
(10-14)% increased Attack Speed
60% increased Mana Regeneration Rate
Gain 100% of Weapon Physical Damage as Extra Damage of each Element
Quiver(Quiver) Rare Quiver - Shaper-influenced Spike-Point Arrow Quiver is probably the best option for a base. Look for Maximum Life, Elemental Resistances, and Shaper's Prefix - an additional Arrow
Min. requirements:
70 Maximum Life
30% Total Elemental Resistances
Bow Attacks fire an additional Arrow
Optional affixes:
Critical Strike Multiplier
Adds Elemental Damage to Attacks
Physical Damage as Extra Cold, Lighting, or Fire Damage
Physical Damage Converted to Cold, Lightning, or Fire Damage
Rare Body Armour(Body Armour) Rare Body Armour - it's one of the best places to look for Maximum Life and Elemental Resistances. You should have no problem finding a cheap Body Armour with just these stats, seek additional Critical Strike Chance
Min. requirements:
100 Maximum Life
30% Total Elemental Resistances
Attacks Have +1% to Critical Strike Chance
Optional affixes:
you can apply an additional Curse
increased Maximum Life
Socketed Attacks have -15 to Total Mana Cost
Rare Boots(Boots) Rare Boots - Maximum Life, a decent Movement Speed bonus, and Elemental Resistances are the mods you should prioritize. Consider Crafting an additional Intelligence or Strength
Min. requirements:
70 Maximum Life
25% Increased Movement Speed
60% Total Elemental Resistances
Optional affixes:
Chaos Resistances
chance to gain Onslaught for 4 seconds on Kill
chance to gain Elusive on Critical Strike
Intelligence/Strenght (crafted)
Boot enchantment:
16% increased Attack and Cast Speed if you've Killed Recently
Rare Gloves(Gloves) Rare Gloves - Gripped Gloves with Crusader or Redeemer influence should be the best option for a base, but the only stats you need can be found on a regular pair of high-level Gloves
Min. requirements:
80 Maximum Life
60% Total Elemental Resistances
13% increased Attack Speed
Optional affixes:
Increased Damage with Hits against Chilled enemies
increased Critical Strike Chance against Shocked enemies
Adds # to # Cold Damage
Physical Damage Converted to Cold Damage
Intelligence/Strenght (crafted)
Rare Belt(Belt) Rare Belt - a regular Stygian Vise with high Maximum Life, Elemental Resistances, and increased Elemental Damage with Attacks should be sufficient
Min. requirements:
90 Maximum Life
80% Total Elemental Resistances
30% increased Elemental Damage with Attack Skills
Optional affixes:
#% increased maximum Life
Strength and Intelligence (crafted)
increased Damage with Hits against Chilled Enemies
Amulet(Amulet) Rare Amulet - Seek the defensive-oriented Amulet with affixes for Maximum Life, Elemental Resistances, and Critical Strike-related stats. Additionally look for added Fire, Cold, Lightning, or Physical Damage
Min. requirements:
90 Maximum Life
80% Total Elemental Resistances
20% increased Global Critical Strike Multiplier
Optional affixes:
Global Critical Strike Chance
Strength and Intelligence
adds Damage to Attacks
Recommended Anointments:
Constitution
Market for Death
Tenacity
Throatseeker
True Strike
Rare Ring(Ring) Rare Ring - Diamond or Vermilion Rings are the most popular choices. You won't need Curse on Hit unless you can apply an additional Curse via Annoimtnemnt or Body Armour mod. Maximum Life is undoubtedly the most valued mod
Min. requirements:
80 Maximum Life
80% Total Elemental Resistances
Optional affixes:
increased Global Critical Strike Chance
Adds # to # Elemental Damage to Spells and Attacks
increased Cold Damage
increased Attack Speed
Intelligence and Strength
Abyss Jewel(Jewel) Abyss Jewels - you can put one Searching Eye Jewel in your Stygian Vise if you're using it, focus on Maximum Life
Recommended affixes:
Maximum Life
Optional affixes:
chance to gain Phasing on Kill
Critical Strike Multiplier
added Cold Damage with Bow Attacks
added Attack/Elemental/Cold Damage
Viridian Jewel(Jewel) Rare Jewels - Maximum Life increased by 7% is a really valuable mod to increase your Maximum Life, additionally, look for Elemental Resistances or Critical Strike mods

Recommended affixes:
increased Maximum Life
Optional affixes:
Critical Strike Multiplier
Elemental Resistances
increased Attack/Elemental/Cold Damage
Strength or Intelligence

Large Cluster Jewel(Jewel) Large Cluster Jewel - You can take a Bow-based Large Cluster Jewel with 8 Passive Skills and some generic Notables
Recommended Notables:
1 Added Passive Skill is Fuel the Fight
1 Added Passive Skill is Smite the Weak
1 Added Passive Skill is Martial Prowess
1 Added Passive Skill is Feed the Fury
Medium Cluster Jewel(Jewel) Medium Cluster Jewel - Critical Strike and Projectile Damage are what you should look for
Recommended Notables:
1 Added Passive Skill is Repeater
1 Added Passive Skill is Streamlined
1 Added Passive Skill is Pressure Points
1 Added Passive Skill is Basics of Pain
Replica Conqueror's Efficiency(Jewel) Replica Conqueror's Efficiency - you will be able to reduce your Tornado Shot Mana Cost to almost zero Mana
4% increased Skill Effect Duration
+5 to Maximum Rage
Non-Channelling Skills have -9 to Total Mana Cost
Watcher's Eye(Jewel) Watcher's Eye - Your only Aura is Precision and you should strive for a Watcher's Eye with at least one mod associated with this Aura
(4-6)% increased maximum Energy Shield
(4-6)% increased maximum Life
(4-6)% increased maximum Mana
<Two or Three random aura modifiers>
Recommended Aura modifiers:
+(20-30)% to Critical Strike Multiplier while affected by Precision
(10-15)% increased Attack Speed while affected by Precision
(40-60)% increased Attack Damage while affected by Precision
The Interrogation(Jewel) The Interrogation - a Cluster Jewel that adds just one Keystone - Secrets of Suffering, which allows you to Sap, Scorch, and Brittle the enemies instead of Shock, Chill, or Ignite.
Adds Secrets of Suffering
Atziri's Promise(Flask) Atziri's Promise - the extra Chaos Damage is a substantial boost to your damage not to mention the Chaos Resistance
+35% to Chaos Resistance
2% of Chaos Damage Leeched as Life during Flask effect
Gain (5-8)% of Physical Damage as Extra Chaos Damage during effect
Gain (5-8)% of Elemental Damage as Extra Chaos Damage during effect

Other suggested Flasks:

  1. Experimenter's Quicksilver Flask of Adrenaline (increased Movement Speed)
  2. Bubbling Life Flask of Heat (immunity to Chill and Freeze for 1 second if used while afflicted)
  3. Experimenter's Diamond Flask of Warding (immunity to Curses)
  4. Experimenter's Quartz Flask of Staunching (immunity to Bleeding)
Life FlaskDiamond FlaskQuicksilver FlaskQuartz FlaskAtziri's Promise


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If you have any other build requests please leave that in the comments below. We are always open to suggestions and constructive feedback.

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