Introduction
If Berserker's giant sword was a bit too tame for you, you'll be pleased with Destroyer's enormous hammer. This new Warrior Advanced Class is a true dreadnaught that lumbers through the battlefield, clad in heavy armor, and obliterates everything on its path. Destroyer is rather slow, but He more than makes up for His lack of mobility with high resilience and devastating burst damage. He uses a builder-spender system with Concentration (Blue) Skills that feed into His Identity Gauge, creating Gravity Cores, and Gravity Release (Purple) Skills that consume the Cores to deal extra damage and cover him with powerful defensive shields that can prevent him from being hurt by bosses. If this wasn't enough, Destroyer has access to a defensive Cooldown that reduces all incoming damage by 90% (Endure Pain), making Him virtually unkillable for the duration. On top of that, He has access to the Taunt mechanic, just like the Gunlancer. As for downsides, well... there's the previously mentioned low mobility. Also, Destroyer's Gravity Release Skills have quite long animations that won't appeal to some people.
Destroyer has two Class Engravings that alter the build and playstyle a bit. These are:
This build guide will present you with multiple alternatives that aim to help you fine-tune the build to work better with your chosen Destroyer Class Engraving.
You can also check our other Lost Ark Builds
Pros | Cons |
Great Survivability | Low Mobility |
High Stagger Damage | Long Skill Animations |
Good Burst Damage | Hard to Play without proper Encounter Knowledge |
Has access to Taunt | Directional Requirements on most Attacks |
Stat Priority
As you've probably guessed, your desired stat distribution will differ based on your chosen Class Engraving, as Gravity Training and Rage Hammer benefit from different stats:
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Skills
DREADNOUGHT |
Destroyer takes a ready stance with His hammer on His shoulder, concentrating energy on His Cores, and then He hits the ground to send forth a shockwave, dealing moderate amounts of damage, and using the momentum to jump high. While jumping, He slams His hammer down onto enemies, dealing moderate amounts of damage. This is your Counter Skill that can also be used defensively, thanks to the Toughened Body Engraving and the damage reduction effect it provides.
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Level 12
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JUMPING SMASH |
Destroyer leaps to the target location within 10 meters of Him and swings His hammer down to the ground, inflicting high amounts of Damage. On hit, Destroyer obtains 2 Gravity Cores. This Skill serves two important purposes in the build: It applies an Armor Destruction debuff to your enemies and makes you travel 10 meters. In other words, it's a mobility tool that can also be used as a team synergy skill.
Alternatives
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Level 12
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EARTH EATER |
Destroyer smashes the ground behind Him, dealing high amounts of damage, then he delivers a horizontal swing that makes chunks of rocks follow it. He spins a total of 3 times, each spin inflicts low amounts of damage. His hammer goes higher with each spin until he swings it down to the ground to inflict high amounts of damage. While rather slow-to-use, Earth Eater is a powerful tool. It deals extremely high amounts of Stagger Damage and can deliver a lot of punishment to anything it hits. It's going to be one of your go-to Skills for dealing with Stagger mechanics.
Alternatives
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Level 12
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FULL SWING |
Destroyer strikes behind him with His hammer and spins 360 degrees, attacking all surrounding enemies three times, dealing moderate amounts of damage three times. Overcharging will make the skill deal more damage with its hits. Full Swing charges for a while, but the devastation it delivers is worth it. This powerful offensive skill deals massive amounts of Stagger coupled with a lot of regular Damage. It's, together with the Earth Eater, going to be your main tool for dealing with Stagger Checks.
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Level 12
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PERFECT SWING |
Destroyer can Charge this Skill for up to 2 seconds. When used midway, He will advance 3 meters forward and charge at enemies to deal low amounts of damage, followed by a powerful smash that inflicts high amounts of damage. Overcharging the skill will result in a 4 meters movement followed up by a fierce blow that deals extremely high amounts of damage. Perfect Swing's main downside is its extremely slow animation, however, it more than makes up for it with its sheer power. It will serve as one of your spender skills. It has the ability to deal extremely high amounts of Damage if used while you have 3 Gravity Cores.
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Level 12
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SEISMIC HAMMER |
Destroyer holds His Hammer upside down, then He jumps and smashes the ground, dealing low amounts of Damage. The crash forms a cone-shaped wall that stretches 11 meters, dealing extremely high amounts of damage. This is a powerful Gravity Release Skill that will be one of your main damage sources and a rather solid Stagger damage dealer. It can deal a lot of Burst Damage, especially when combined with the Gravity Training Engraving. Just remember that using it without 3 Gravitational Cores is an extreme waste.
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Level 12
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ENDURE PAIN |
Destroyer lets out a roar, dealing high amounts of Damage to enemies within a 6 meters radius. Upon using the skill, Destroyer gains Push Immunity and a high Damage reduction for 5 seconds. This powerful defensive Skill can be used to set up your main burst skills (Seismic Hammer and Perfect Swing). Or you can just activate it to make yourself almost unkillable and laugh at the Boss while it tickles you (with Hidden Pain Engraving, Endure Pain provides a 90% Damage Reduction). With the Taunt Engraving, you can also use it to interrupt deadly boss attack patterns to make encounters much easier for your team.
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Level 10
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HEAVY CRUSH |
Destroyer raises His Hammer above His head, then he smashes the ground with enormous gravitational force, inflicting moderate amounts of damage. On hit, Destroyer obtains 1 Gravity Core. This Skill has a very low base Cooldown of just 5 seconds, which makes it extremely useful for filling gaps in your Rotation. Moreover, it generates Gravity Cores which is simply amazing. Its main purpose is to generate Gravity Cores cheaply, quickly, and efficiently.
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Level 4
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AWAKENING | |
BIG BANG |
Destroyer gathers gravitational energy and explodes it, dealing Extremely High amounts of damage to enemies within a 3.2 meters radius and knocking them back. All incoming damage is reduced by 50% and Destroyer gains immunity against Move Speed reductions, Pushes, and Debuffs. You can move your character while gathering gravitational energy. This Skill's Damage can be tripled and the explosion radius can be increased up to 8 meters, depending on how long the gravitational energy is gathered. This skill deals apocalyptic amounts of AoE Damage but it does not generate Gravity Meter. Also, your mobility is severely reduced during its use. These properties make it more suited for the Rage Hammer Destroyer. If you plan on taking Gravity Training, you'll be better of with Terra Break.
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TERRA BREAK |
Destroyer hammers the ground in front of Him, dealing Extremely high amounts of damage as gravitational energy falls from the sky, damaging all enemies in range. The ground cracks, casting a gravitational field. All enemies within the field are knocked down. Destroyer can Swing His Hammer upward to create anti-gravity and deal two more devastating hits. All enemies within range will then be shot into the air. Destroyer can then concentrate his energy and jump, hammering enemies flat to the ground with yet another devastating attack. Terra Break restores Destroyer's Gravity Meter to 100%. While this Awakening Skill doesn't deal anywhere near as much Damage as Big Bang does, it instantly takes your Identity Gauge to 100% which is unbelievably powerful if you're running Gravity Training Engraving. Terra Break's main downside is its very long animation. |
Rotations/Skill Usage
Destroyer's rotation revolves around charging up 3 Gravity Cores with Concentration (Blue) Skills to then spend the Cores enhancing the Gravity Release (Purple) Skills. Purple Skills benefit the most from consuming all 3 Cores, so charging up all 3 before unleashing them gives the best results. Gravity Release (Purple) Skills will not only deal massive damage but also surround you with a potent defensive shield. Your Basic Rotation looks as follows:
During a Stagger Check, use the following Skill Priority (attack with the skills closer to the top of the list if they are available):
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Recommended Engravings
The more Gravity Cores you consume with a Gravity Release (Purple) Skill, the higher of a benefit this Engraving will give you. With this, your Purple Skills will hit much harder and they'll become even more reliable than they already are (when it comes to sustained damage). |
This powerful Engraving makes your damage skyrocket while in the Hypergravity Mode. With it, you'll deal much higher Burst Damage but your sustained DPS won't be as high. |
As a Destroyer, you can have a shield active, thanks to the Gravity Release Skills, almost all the time which makes this a constant DPS boost with no drawbacks. Barricade fits both Build versions but with a different priority (the Gravity Training version should pick this up as their starter Engraving). |
As the description suggests, this Engraving will make your charging skills better, so use it if you want to improve your Perfect Swing, Full Swing, and Earth Eater. This is a must-have Engraving for the Rage Hammer Destroyer - you should use it right from the start if you're playing as one. |
This Engraving is extremely powerful, but it will punish you if you make a mistake. If you can live with the downside, it will serve you as an unconditional damage increase. Destroyer is one of the easiest Classes for running Grudge, as He boasts some of the highest defenses and can shrug off the additional incoming damage with relative ease thanks to potent Shields and powerful defensive Cooldowns. You should pick up (Level 3) Grudge as soon as you're able to; it will serve you well. Also, please remember that this is only really worth using at Level 3 and becomes very powerful when you reach Tier 3 content. |
This Engraving can boost your offensive power rather significantly, but the tradeoff is quite painful. Only pick it if you know encounter mechanics very well; or if you believe in Destroyer's defensive capabilities enough (which is fair). Also, using this at Levels 1 and 2 is not worth the risks involved (so, use it at Level 3 or don't use it at all). |
The majority of the Destroyer's attacks have the Head Attack modifier, so this Engraving is a great choice. It will increase your damage output without making you suffer any drawbacks. Run it at Level 3 (it should be quite cheap as it's not a very popular Engraving). Both build versions benefit greatly from this one. |
Destroyer moves like a tank and tanks are not really known for their dynamics, so any boost to mobility is welcome. With this Engraving at Level 3, you'll move significantly quicker and your skill animations will become much faster. In other words, pick this engraving if you want your Destroyer to feel like He's got a tad bit more horsepower. |
The more Crit Rate you have, the more powerful this Engraving becomes. When you have ~60% Crit, this really starts to contribute to your DPS, but, if you want to optimize the build, you should only pick it up when you have at least ~70% Crit Rate. In other words, this is a niche Engraving for Destroyers that like to stack Crit Rate. |
Rage Hammer Destroyer Engravings As a Rage Hammer Destroyer, pick your Engravings in the following order:
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Gravity Training Destroyer Engravings As a Gravity Training Destroyer, pick your Engravings in the following order:
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Gear Sets, Gems, Cards, etc.
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ENDNOTE This is the initial version of our Destroyer Raiding Build for Lost Ark, where we tried to include all of the important information on how to set up this character while keeping the guide as compact as possible. If we've missed something of importance, please let us know! If you have any Build requests, please post them in the Comments section below. We will be happy to cover your most requested builds in the future! Also, we hope that you have found this guide useful and informative. Also, we will be happy to receive constructive criticism that will help us improve our future work, so don't hesitate to give us your feedback. |
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